cocoaTouch/DetailViewController.m
author koda
Thu, 29 Apr 2010 17:19:06 +0000
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parent 3364 e5403e2bf02c
child 3487 b1d00f1950c8
permissions -rw-r--r--
lazy loading for all the tables with images (might affect performance but ui feels much more responsive) code rearranged a little game configuration for ipad
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    //
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//  DetailViewController.m
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//  HedgewarsMobile
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//
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//  Created by Vittorio on 27/03/10.
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//  Copyright 2010 __MyCompanyName__. All rights reserved.
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//
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#import "DetailViewController.h"
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#import "SDL_uikitappdelegate.h"
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#import "GeneralSettingsViewController.h"
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#import "TeamSettingsViewController.h"
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#import "WeaponSettingsViewController.h"
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#import "SchemeSettingsViewController.h"
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#import "CommodityFunctions.h"
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@implementation DetailViewController
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@synthesize popoverController, controllerNames;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
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	return rotationManager(interfaceOrientation);
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}
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-(void) viewDidLoad {
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    self.title = NSLocalizedString(@"Settings",@"");
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    // allocate controllers and store them into the array
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    NSArray *array= [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""), 
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                                                     NSLocalizedString(@"Teams",@""),
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                                                     NSLocalizedString(@"Weapons",@""),
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                                                     NSLocalizedString(@"Schemes",@""),
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                                                     nil];
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    self.controllerNames = array;
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    [array release];
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    // on ipad make the general setting the first view, on iphone add the "Done" button on top left
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    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
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        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(112, 112, 480, 320)];
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        label.text = @"Press the buttons on the left";
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        label.font = [UIFont systemFontOfSize:20];
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        label.textAlignment = UITextAlignmentCenter;
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        [self.view addSubview:label];
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        [label release];
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        //[self.navigationController pushViewController:nextController animated:NO];
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    } else {
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        self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
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                                                                                              target:self
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                                                                                              action:@selector(dismissSplitView)];
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    }
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    [super viewDidLoad];
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    // don't display 
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    if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
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        return 0;
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    else
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        return 1;
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}
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
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    return [controllerNames count];
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}
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil) {
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault 
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                                       reuseIdentifier:CellIdentifier] autorelease];
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    }
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    NSInteger row = [indexPath row];
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    cell.textLabel.text = [controllerNames objectAtIndex:row];
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    cell.imageView.image = [UIImage imageNamed:@"Icon.png"];
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    cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
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    return cell;
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    NSInteger row = [indexPath row];
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    UIViewController *nextController = nil;
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    switch (row) {
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        case 0:
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            if (nil == generalSettingsViewController)
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                generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            nextController = generalSettingsViewController;
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            break;
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        case 1:
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            if (nil == teamSettingsViewController)
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                teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            nextController = teamSettingsViewController;
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            break;
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        case 2:
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            if (nil == weaponSettingsViewController)
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                weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            nextController = weaponSettingsViewController;
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            break;
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        case 3:
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            if (nil == schemeSettingsViewController)
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                schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
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            nextController = schemeSettingsViewController;
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            break;
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    }
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    nextController.title = [controllerNames objectAtIndex:row];
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    [self.navigationController pushViewController:nextController animated:YES];
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}
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/*
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#pragma mark -
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#pragma mark Managing the popover controller
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// When setting the detail item, update the view and dismiss the popover controller if it's showing.
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-(void) setDetailItem:(id) newDetailItem {
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    if (detailItem != newDetailItem) {
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        [detailItem release];
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        detailItem = [newDetailItem retain];
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        // Update the view.
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       // navigationBar.topItem.title = (NSString*) detailItem;
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		//test.text=(NSString*) detailItem;
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    }
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  //  if (popoverController != nil) {
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  //      [popoverController dismissPopoverAnimated:YES];
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  //  }        
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}
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*/
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#pragma mark -
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#pragma mark Split view support
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#ifdef __IPHONE_3_2
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-(void) splitViewController:(UISplitViewController *)svc willHideViewController:(UIViewController *)aViewController withBarButtonItem:(UIBarButtonItem *)barButtonItem forPopoverController:(UIPopoverController *)pc {
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    barButtonItem.title = @"Master List";
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    [self.navigationController.navigationBar.topItem setLeftBarButtonItem:barButtonItem animated:YES];
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    self.popoverController = pc;
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}
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// Called when the view is shown again in the split view, invalidating the button and popover controller.
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-(void) splitViewController: (UISplitViewController*)svc willShowViewController:(UIViewController *)aViewController invalidatingBarButtonItem:(UIBarButtonItem *)barButtonItem {
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    [self.navigationController.navigationBar.topItem setLeftBarButtonItem:nil animated:YES];
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    self.popoverController = nil;
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}
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#endif
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-(IBAction) dismissSplitView {
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    [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];
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}
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-(void) didReceiveMemoryWarning {
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    // Releases the view if it doesn't have a superview.
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    [super didReceiveMemoryWarning];
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    // Release any cached data, images, etc that aren't in use.
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}
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-(void) viewDidUnload {
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    self.controllerNames = nil;
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    self.popoverController = nil;
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    generalSettingsViewController = nil;
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    teamSettingsViewController = nil;
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    weaponSettingsViewController = nil;
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    schemeSettingsViewController = nil;
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    [super viewDidUnload];
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}
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-(void) dealloc {
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    [controllerNames release];
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    [popoverController release];
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    [generalSettingsViewController release];
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    [teamSettingsViewController release];
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    [weaponSettingsViewController release];
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    [schemeSettingsViewController release];
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    [super dealloc];
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}
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@end