project_files/HedgewarsMobile/Classes/CommodityFunctions.m
changeset 4115 222b8016c773
parent 4098 40df542b5f62
child 4149 51200479f9d8
equal deleted inserted replaced
4114:b4c31cea013e 4115:222b8016c773
   155                                    [NSNumber numberWithBool:NO],      //solidland
   155                                    [NSNumber numberWithBool:NO],      //solidland
   156                                    [NSNumber numberWithBool:NO],      //addborder
   156                                    [NSNumber numberWithBool:NO],      //addborder
   157                                    [NSNumber numberWithBool:NO],      //lowgravity
   157                                    [NSNumber numberWithBool:NO],      //lowgravity
   158                                    [NSNumber numberWithBool:NO],      //lasersight
   158                                    [NSNumber numberWithBool:NO],      //lasersight
   159                                    [NSNumber numberWithBool:NO],      //invulnerable
   159                                    [NSNumber numberWithBool:NO],      //invulnerable
   160                                    [NSNumber numberWithBool:YES],     //addmines
   160                                    [NSNumber numberWithBool:NO],      //resethealth
   161                                    [NSNumber numberWithBool:NO],      //vampirism
   161                                    [NSNumber numberWithBool:NO],      //vampirism
   162                                    [NSNumber numberWithBool:NO],      //karma
   162                                    [NSNumber numberWithBool:NO],      //karma
   163                                    [NSNumber numberWithBool:NO],      //artillery
   163                                    [NSNumber numberWithBool:NO],      //artillery
   164                                    [NSNumber numberWithBool:YES],     //randomorder
   164                                    [NSNumber numberWithBool:YES],     //randomorder
   165                                    [NSNumber numberWithBool:NO],      //king
   165                                    [NSNumber numberWithBool:NO],      //king
   166                                    [NSNumber numberWithBool:NO],      //placehedgehogs
   166                                    [NSNumber numberWithBool:NO],      //placehedgehogs
   167                                    [NSNumber numberWithBool:NO],      //clansharesammo
   167                                    [NSNumber numberWithBool:NO],      //clansharesammo
   168                                    [NSNumber numberWithBool:NO],      //disablegirders
   168                                    [NSNumber numberWithBool:NO],      //disablegirders
   169                                    [NSNumber numberWithBool:NO],      //disablelandobjects
   169                                    [NSNumber numberWithBool:NO],      //disablelandobjects
   170                                    [NSNumber numberWithBool:NO],      //aisurvival
   170                                    [NSNumber numberWithBool:NO],      //aisurvival
       
   171                                    [NSNumber numberWithBool:NO],      //infattack
       
   172                                    [NSNumber numberWithBool:NO],      //resetweaps
       
   173                                    [NSNumber numberWithBool:NO],      //perhogammo
   171                                    nil];
   174                                    nil];
   172     
   175     
   173     NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
   176     NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
   174                                       basicArray,@"basic",
   177                                       basicArray,@"basic",
   175                                       gamemodArray,@"gamemod",
   178                                       gamemodArray,@"gamemod",