equal
deleted
inserted
replaced
744 gear^.Elasticity:= _0_6; |
744 gear^.Elasticity:= _0_6; |
745 gear^.Friction:= _0_8; |
745 gear^.Friction:= _0_8; |
746 gear^.Density:= _0_5; |
746 gear^.Density:= _0_5; |
747 gear^.AdvBounce:= 1; |
747 gear^.AdvBounce:= 1; |
748 end; |
748 end; |
749 gtMinigun: begin |
749 gtMinigun: begin |
750 if gear^.Timer = 0 then gear^.Timer:= 601; |
750 // Timer. First, it's the timer before shooting. Then it will become the shooting timer and is set to Karma |
|
751 if gear^.Timer = 0 then |
|
752 gear^.Timer:= 601; |
|
753 // minigun shooting time. 1 bullet is fired every 50ms |
|
754 gear^.Karma:= 3451; |
751 end; |
755 end; |
752 gtMinigunBullet: begin |
756 gtMinigunBullet: begin |
753 gear^.Radius:= 1; |
757 gear^.Radius:= 1; |
754 gear^.Health:= 2; |
758 gear^.Health:= 2; |
755 end; |
759 end; |