equal
deleted
inserted
replaced
315 end |
315 end |
316 |
316 |
317 function onGameInit() |
317 function onGameInit() |
318 |
318 |
319 -- Things we don't modify here will use their default values. |
319 -- Things we don't modify here will use their default values. |
320 --GameFlags = gfInfAttack + gfSolidLand -- Game settings and rules |
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321 |
320 |
322 GameFlags = band(bor(GameFlags, gfInfAttack + gfSolidLand), bnot(gfKing + gfForts)) |
321 EnableGameFlags(gfInfAttack, gfSolidLand) |
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322 DisableGameFlags(gfKing, gfForts) |
323 WaterRise = 0 |
323 WaterRise = 0 |
324 HealthDecrease = 0 |
324 HealthDecrease = 0 |
325 |
325 |
326 end |
326 end |
327 |
327 |
381 --SetGearPosition(hhs[0], 631, 82) -- put this in here to thwart attempts at repositioning and test sanity limit |
381 --SetGearPosition(hhs[0], 631, 82) -- put this in here to thwart attempts at repositioning and test sanity limit |
382 else |
382 else |
383 reN = 15 |
383 reN = 15 |
384 end |
384 end |
385 --AddCaption(zz) -- number of times it took to work |
385 --AddCaption(zz) -- number of times it took to work |
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386 end |
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387 |
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388 for h=1, numhhs do |
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389 -- Tardis screws up the game too much, teams might not get killed correctly after victory |
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390 -- if a hog is still in time-travel. |
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391 -- This could be fixed, removing the Tardis is just a simple and lazy fix. |
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392 AddAmmo(hhs[h], amTardis, 0) |
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393 -- Resurrector is pointless, all hogs are already automatically resurrected. |
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394 AddAmmo(hhs[h], amResurrector, 0) |
386 end |
395 end |
387 |
396 |
388 ShowMission(missionName, missionCaption, missionHelp, 0, 0) |
397 ShowMission(missionName, missionCaption, missionHelp, 0, 0) |
389 |
398 |
390 end |
399 end |