hedgewars/uVariables.pas
changeset 14217 ab5e710d353d
parent 14062 44f20c9e6861
child 14303 6015b74eea55
equal deleted inserted replaced
14216:43ca01d4fb46 14217:ab5e710d353d
  2275             PosCount: 2;
  2275             PosCount: 2;
  2276             PosSprite: sprAmTeleport;
  2276             PosSprite: sprAmTeleport;
  2277             ejectX: 0;
  2277             ejectX: 0;
  2278             ejectY: 0),
  2278             ejectY: 0),
  2279 
  2279 
  2280 // Structure
       
  2281 {
       
  2282             (NameId: sidStructure;
       
  2283             NameTex: nil;
       
  2284             Probability: 0;
       
  2285             NumberInCase: 1;
       
  2286             Ammo: (Propz: ammoprop_ForwMsgs or
       
  2287                           ammoprop_NoCrosshair or
       
  2288                           ammoprop_Utility or
       
  2289                           ammoprop_DontHold;
       
  2290                 Count: 1;
       
  2291                 NumPerTurn: 0;
       
  2292                 Timer: 0;
       
  2293                 Pos: 0;
       
  2294                 AmmoType: amStructure;
       
  2295                 AttackVoice: sndNone;
       
  2296                 Bounciness: defaultBounciness);
       
  2297             Slot: 6;
       
  2298             TimeAfterTurn: 0;
       
  2299             minAngle: 0;
       
  2300             maxAngle: 0;
       
  2301             isDamaging: false;
       
  2302             SkipTurns: 0;
       
  2303             PosCount: 1;
       
  2304             PosSprite: sprWater;
       
  2305             ejectX: 0;
       
  2306             ejectY: 0),
       
  2307 }
       
  2308 
       
  2309 // Land Gun
  2280 // Land Gun
  2310             (NameId: sidLandGun;
  2281             (NameId: sidLandGun;
  2311             NameTex: nil;
  2282             NameTex: nil;
  2312             Probability: 20;
  2283             Probability: 20;
  2313             NumberInCase: 1;
  2284             NumberInCase: 1;