changeset 14217 | ab5e710d353d |
parent 14062 | 44f20c9e6861 |
child 14303 | 6015b74eea55 |
14216:43ca01d4fb46 | 14217:ab5e710d353d |
---|---|
2275 PosCount: 2; |
2275 PosCount: 2; |
2276 PosSprite: sprAmTeleport; |
2276 PosSprite: sprAmTeleport; |
2277 ejectX: 0; |
2277 ejectX: 0; |
2278 ejectY: 0), |
2278 ejectY: 0), |
2279 |
2279 |
2280 // Structure |
|
2281 { |
|
2282 (NameId: sidStructure; |
|
2283 NameTex: nil; |
|
2284 Probability: 0; |
|
2285 NumberInCase: 1; |
|
2286 Ammo: (Propz: ammoprop_ForwMsgs or |
|
2287 ammoprop_NoCrosshair or |
|
2288 ammoprop_Utility or |
|
2289 ammoprop_DontHold; |
|
2290 Count: 1; |
|
2291 NumPerTurn: 0; |
|
2292 Timer: 0; |
|
2293 Pos: 0; |
|
2294 AmmoType: amStructure; |
|
2295 AttackVoice: sndNone; |
|
2296 Bounciness: defaultBounciness); |
|
2297 Slot: 6; |
|
2298 TimeAfterTurn: 0; |
|
2299 minAngle: 0; |
|
2300 maxAngle: 0; |
|
2301 isDamaging: false; |
|
2302 SkipTurns: 0; |
|
2303 PosCount: 1; |
|
2304 PosSprite: sprWater; |
|
2305 ejectX: 0; |
|
2306 ejectY: 0), |
|
2307 } |
|
2308 |
|
2309 // Land Gun |
2280 // Land Gun |
2310 (NameId: sidLandGun; |
2281 (NameId: sidLandGun; |
2311 NameTex: nil; |
2282 NameTex: nil; |
2312 Probability: 20; |
2283 Probability: 20; |
2313 NumberInCase: 1; |
2284 NumberInCase: 1; |