project_files/frontlib/model/scheme.c
changeset 10017 de822cd3df3a
parent 7497 7e1d72fc03c7
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    27 #include <stdlib.h>
    27 #include <stdlib.h>
    28 #include <limits.h>
    28 #include <limits.h>
    29 #include <string.h>
    29 #include <string.h>
    30 
    30 
    31 flib_scheme *flib_scheme_create(const char *schemeName) {
    31 flib_scheme *flib_scheme_create(const char *schemeName) {
    32 	flib_scheme *result = flib_calloc(1, sizeof(flib_scheme));
    32     flib_scheme *result = flib_calloc(1, sizeof(flib_scheme));
    33 	if(log_badargs_if(schemeName==NULL) || result==NULL) {
    33     if(log_badargs_if(schemeName==NULL) || result==NULL) {
    34 		return NULL;
    34         return NULL;
    35 	}
    35     }
    36 
    36 
    37 	result->name = flib_strdupnull(schemeName);
    37     result->name = flib_strdupnull(schemeName);
    38 	result->mods = flib_calloc(flib_meta.modCount, sizeof(*result->mods));
    38     result->mods = flib_calloc(flib_meta.modCount, sizeof(*result->mods));
    39 	result->settings = flib_calloc(flib_meta.settingCount, sizeof(*result->settings));
    39     result->settings = flib_calloc(flib_meta.settingCount, sizeof(*result->settings));
    40 
    40 
    41 	if(!result->mods || !result->settings || !result->name) {
    41     if(!result->mods || !result->settings || !result->name) {
    42 		flib_scheme_destroy(result);
    42         flib_scheme_destroy(result);
    43 		return NULL;
    43         return NULL;
    44 	}
    44     }
    45 
    45 
    46 	for(int i=0; i<flib_meta.settingCount; i++) {
    46     for(int i=0; i<flib_meta.settingCount; i++) {
    47 		result->settings[i] = flib_meta.settings[i].def;
    47         result->settings[i] = flib_meta.settings[i].def;
    48 	}
    48     }
    49 	return result;
    49     return result;
    50 }
    50 }
    51 
    51 
    52 flib_scheme *flib_scheme_copy(const flib_scheme *scheme) {
    52 flib_scheme *flib_scheme_copy(const flib_scheme *scheme) {
    53 	flib_scheme *result = NULL;
    53     flib_scheme *result = NULL;
    54 	if(scheme) {
    54     if(scheme) {
    55 		result = flib_scheme_create(scheme->name);
    55         result = flib_scheme_create(scheme->name);
    56 		if(result) {
    56         if(result) {
    57 			memcpy(result->mods, scheme->mods, flib_meta.modCount * sizeof(*scheme->mods));
    57             memcpy(result->mods, scheme->mods, flib_meta.modCount * sizeof(*scheme->mods));
    58 			memcpy(result->settings, scheme->settings, flib_meta.settingCount * sizeof(*scheme->settings));
    58             memcpy(result->settings, scheme->settings, flib_meta.settingCount * sizeof(*scheme->settings));
    59 		}
    59         }
    60 	}
    60     }
    61 	return result;
    61     return result;
    62 }
    62 }
    63 
    63 
    64 void flib_scheme_destroy(flib_scheme* scheme) {
    64 void flib_scheme_destroy(flib_scheme* scheme) {
    65 	if(scheme) {
    65     if(scheme) {
    66 		free(scheme->mods);
    66         free(scheme->mods);
    67 		free(scheme->settings);
    67         free(scheme->settings);
    68 		free(scheme->name);
    68         free(scheme->name);
    69 		free(scheme);
    69         free(scheme);
    70 	}
    70     }
    71 }
    71 }
    72 
    72 
    73 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name) {
    73 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name) {
    74 	if(!log_badargs_if2(scheme==NULL, name==NULL)) {
    74     if(!log_badargs_if2(scheme==NULL, name==NULL)) {
    75 		for(int i=0; i<flib_meta.modCount; i++) {
    75         for(int i=0; i<flib_meta.modCount; i++) {
    76 			if(!strcmp(flib_meta.mods[i].name, name)) {
    76             if(!strcmp(flib_meta.mods[i].name, name)) {
    77 				return scheme->mods[i];
    77                 return scheme->mods[i];
    78 			}
    78             }
    79 		}
    79         }
    80 		flib_log_e("Unable to find game mod %s", name);
    80         flib_log_e("Unable to find game mod %s", name);
    81 	}
    81     }
    82 	return false;
    82     return false;
    83 }
    83 }
    84 
    84 
    85 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def) {
    85 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def) {
    86 	if(!log_badargs_if2(scheme==NULL, name==NULL)) {
    86     if(!log_badargs_if2(scheme==NULL, name==NULL)) {
    87 		for(int i=0; i<flib_meta.settingCount; i++) {
    87         for(int i=0; i<flib_meta.settingCount; i++) {
    88 			if(!strcmp(flib_meta.settings[i].name, name)) {
    88             if(!strcmp(flib_meta.settings[i].name, name)) {
    89 				return scheme->settings[i];
    89                 return scheme->settings[i];
    90 			}
    90             }
    91 		}
    91         }
    92 		flib_log_e("Unable to find game setting %s", name);
    92         flib_log_e("Unable to find game setting %s", name);
    93 	}
    93     }
    94 	return def;
    94     return def;
    95 }
    95 }