ChangeLog.txt
changeset 14642 eb5ed9ead151
parent 14640 03033213e800
child 14646 835072bcbfb6
equal deleted inserted replaced
14641:5c52013fd0aa 14642:eb5ed9ead151
    24  * Racer: Fix racer ghost not getting reset after a skip
    24  * Racer: Fix racer ghost not getting reset after a skip
    25  * King Mode: Fix team sometimes not being killed properly if king drowned
    25  * King Mode: Fix team sometimes not being killed properly if king drowned
    26  * King Mode: Kill resurrected minions if king is not alive
    26  * King Mode: Kill resurrected minions if king is not alive
    27 
    27 
    28 A Classic Fairytale:
    28 A Classic Fairytale:
       
    29  + Backstab: Disable utilities before traitor has been dealt with
    29  * First blood: Fix Lua error when hitting Attack after failing the rope challenge
    30  * First blood: Fix Lua error when hitting Attack after failing the rope challenge
       
    31  * Various minor tweaks and bugfixes
    30 
    32 
    31 A Space Adventure:
    33 A Space Adventure:
    32  + Show your current records at mission start when re-playing one of the challenges
    34  + Show your current records at mission start when re-playing one of the challenges
    33  + Spacetrip: Move flowers of desert planet above cactus
    35  + Spacetrip: Move flowers of desert planet above cactus
       
    36  + Searching in the dust: Enable skip in entire mission
    34  * Searching in the dust: Fix mission ending when all smugglers are dead
    37  * Searching in the dust: Fix mission ending when all smugglers are dead
       
    38  * Searching in the dust: Fix a lot of broken/stupid smuggler behaviours
    35  * Chasing the blue hog: Fix player not losing the race when timing out while still having the rope
    39  * Chasing the blue hog: Fix player not losing the race when timing out while still having the rope
    36  * Chasing the blue hog: Fix player winning if Crazy Runner died
    40  * Chasing the blue hog: Fix player winning if Crazy Runner died
    37  * Various minor tweaks and bugfixes
    41  * Various minor tweaks and bugfixes
    38 
    42 
    39 Controls:
    43 Controls:
    81  + SimpleMission: Add isMissionTeam attribute for teams
    85  + SimpleMission: Add isMissionTeam attribute for teams
    82  + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings
    86  + SpeedShoppa/TargetPractice libraries: Remove custom hog and team info settings
    83  + Params explode, poison in the SpawnFake*Crate functions now optional and default to false
    87  + Params explode, poison in the SpawnFake*Crate functions now optional and default to false
    84  + New global: InitHealth: Initial hog health value from game scheme (read-only)
    88  + New global: InitHealth: Initial hog health value from game scheme (read-only)
    85  * Fix SetAmmoDelay not working properly when called after onGameStart
    89  * Fix SetAmmoDelay not working properly when called after onGameStart
       
    90  * Fix DismissTeam not clearing team properly
    86 
    91 
    87 ====================== 0.9.25 ======================
    92 ====================== 0.9.25 ======================
    88 HIGHLIGHTS:
    93 HIGHLIGHTS:
    89  + Complete overhaul of Continental supplies
    94  + Complete overhaul of Continental supplies
    90  + Can adjust weapon start and crate probabilities in Balanced Random Weapon
    95  + Can adjust weapon start and crate probabilities in Balanced Random Weapon