cmake_modules/cpackvars.cmake
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12835 71cdc02ccca6
child 13332 003f17cb5920
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.


# revision information in cpack-generated names
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
    set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
else()
    set(full_suffix "${HEDGEWARS_VERSION}")
endif()

# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
set(CPACK_STRIP_FILES true)

if(WIN32 AND NOT UNIX)
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
    set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
    set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
    set(CPACK_NSIS_MODIFY_PATH OFF)
    set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
    set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
    set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
    #temporary files
    "~"
    ".swp"
    #version control
    "\\\\.hg"
    "\\\\.git"
    "\\\\.orig$"
    #output binary/library
    "\\\\.exe$"
    "\\\\.a$"
    "\\\\.so$"
    "\\\\.dylib$"
    "\\\\.dll$"
    "\\\\.ppu$"
    "\\\\.o$"
    "\\\\.cxx$"
    "\\\\.hi$"
    #graphics
    "\\\\.xcf$"
    "\\\\.svg$"
    "\\\\.svgz$"
    "\\\\.psd$"
    "\\\\.sifz$"
    #misc
    "\\\\.core$"
    "\\\\.layout$"
    "\\\\.db$"
    "\\\\.dof$"
    "\\\\.or$"
    "\\\\.stackdump$"
    #archives
    "\\\\.zip$"
    "\\\\.gz$"
    "\\\\.bz2$"
    "\\\\.tmp$"
    #cmake-configured files
    "hwconsts\\\\.cpp$"
    "config\\\\.inc$"
    "hwengine\\\\.desktop$"
    "Info\\\\.plist$"
    #qt extra files
    "moc_.*\\\\.cxx_parameters"
    "\\\\.qrc.depends$"
    "\\\\.qm$"
    #other cmake generated files
    "Makefile$"
    "Doxyfile"
    "CMakeFiles"
    "[dD]ebug$"
    "[rR]elease$"
    "CPack"
    "CTestTestfile.cmake"
    "gameServer2"
    "cmake_install\\\\.cmake$"
    "cmake_uninstall\\\\.cmake$"
    "CMakeCache\\\\.txt$"
    "build_windows_.*\\\\.bat$"
    "arch\\\\.c$"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/winutils/bin"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/AudioMono"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/drawMapTest"
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
)

include(CPack)