Lua: Rename global variable “L” to “LOCALE”
Srsly, WTF? If we have to use global variables, at least give them descriptive names.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
SwipeView {
id: swipeView
anchors.fill: parent
currentIndex: tabBar.currentIndex
Page1 {
}
Page {
Label {
text: qsTr("Second page")
anchors.centerIn: parent
}
}
}
footer: TabBar {
id: tabBar
currentIndex: swipeView.currentIndex
TabButton {
text: qsTr("First")
}
TabButton {
text: qsTr("Second")
}
}
}