ACF6: Change mines, remove mines placed at unfair positions
MinesNum was set to a non-zero value. Some mines ended up in weird positions
like directly under a crate.
Now all mines and barrels are placed manually.
cmake_minimum_required(VERSION 2.8.12)
project(qmlfrontend LANGUAGES CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
find_package(Qt5 COMPONENTS Core Quick REQUIRED)
add_executable(${PROJECT_NAME} "main.cpp" "qml.qrc")
target_link_libraries(${PROJECT_NAME} Qt5::Core Qt5::Quick)