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Add basics of wavefront collapse algorithm
transitional_engine
16 months ago, by unC0Rr
fix typo
16 months ago, by jpr
update credits
16 months ago, by alfadur
update spanish engine translation
16 months ago, by alfadur
merge to trunk
16 months ago, by nemo
forbid hiding already hidden hogs
1.0.0
16 months ago, by nemo
Fixed a memory leak
16 months ago, by Sergey Alirzaev
Fix fill points getting out of bounds when the map is mirrored
transitional_engine
17 months ago, by unC0Rr
Split generation and painting phases, paint by old engine, use template filters
transitional_engine
17 months ago, by unC0Rr
Use rust land generator in hwengine
transitional_engine
17 months ago, by unC0Rr
Update mapgen to take into account actual values for 'zero' and 'basic' colors
transitional_engine
17 months ago, by unC0Rr
Update lfprng for better distribution, make it conform 'rand' package traits
transitional_engine
17 months ago, by unC0Rr
Use LandPixels array allocate in hwengine-future library
transitional_engine
17 months ago, by unC0Rr
Introduce hwengine-future library, use Land allocated in it
transitional_engine
17 months ago, by unC0Rr
Fix infinite loop in rendering of laser sight
17 months ago, by unc0rr
Optimize doStepSnowflake a bit, losing backwards compatibility
18 months ago, by unC0Rr
Improve performance of CheckGearNear
18 months ago, by unC0Rr
Optimize hwFloat multiplication a bit
18 months ago, by unC0Rr
Don't enable GL_LINE_SMOOTH for AMD GPUs as a workround for lines and circles not being rendered correctly
draft
18 months ago, by S.D.
Fix camera move control in qmlfrontend
18 months ago, by unC0Rr
Code formatting, enable c++17 for qmlfrontend
18 months ago, by unC0Rr
Implement generation of c header from rust interface, adapt qmlfrontend
18 months ago, by unC0Rr
Adapt hwrunner to the changed API
18 months ago, by unc0rr
Allow passing data_path from QML
19 months ago, by unc0rr
Implement data path
19 months ago, by unc0rr
GameServer: bump network dependency
19 months ago, by Sergey Alirzaev
Remove stray debugging
19 months ago, by unc0rr
Don't show chat messages from ignored users in the game (same as in the frontend), but still save them for the demo
draft
19 months ago, by S.D.
Fix commit a323e1954a6f, allow exiting Confirm state by keypress in addition to mousepress without aborting the ready timer
draft
19 months ago, by S.D.
- Run engine and socket listener in parallel to avoid ping timeouts
19 months ago, by unc0rr
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