Sat, 21 Apr 2018 17:17:42 +0200 |
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New Lua call: Retreat, to force turn into Retreat time
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Wed, 18 Apr 2018 17:02:44 +0200 |
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Update changelog
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Tue, 17 Apr 2018 20:10:10 +0200 |
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Fix crash when firing portal gun at low quality graphics
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Thu, 12 Apr 2018 14:52:47 +0200 |
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Don't let hedgehogs moan if they take 0 Sudden Death damage
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Thu, 12 Apr 2018 00:40:10 +0200 |
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Update changelog
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Wed, 04 Apr 2018 18:38:00 +0200 |
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Update changelog
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Sat, 24 Mar 2018 23:45:16 +0100 |
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ShoppaMap: Can change map complexity with slider, remove script param “pad”
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Sat, 24 Mar 2018 02:24:02 +0100 |
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Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
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Fri, 23 Mar 2018 03:37:07 +0100 |
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The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
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Fri, 23 Mar 2018 03:17:01 +0100 |
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Add new game flag gfSwitchHog, enable hog switching at turn start
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Thu, 22 Mar 2018 19:25:38 +0100 |
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Lua API: Add Explode function
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Thu, 22 Mar 2018 16:52:04 +0100 |
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Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
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Thu, 22 Mar 2018 13:18:45 +0100 |
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Display style name correctly if host selects a style you don't have
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Sat, 17 Mar 2018 02:16:16 +0100 |
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Remove “Upload to YouTube” functionality which has been broken for years
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Thu, 15 Mar 2018 17:53:34 +0100 |
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Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
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Thu, 15 Mar 2018 15:34:29 +0100 |
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Make chart in stats screen support negative numbers. Fixes e.g. Mutant
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Thu, 15 Mar 2018 04:33:11 +0100 |
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Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
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Wed, 14 Mar 2018 23:55:13 +0100 |
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Add default directory DrawnMaps to put hand-drawn maps into
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Wed, 14 Mar 2018 16:25:54 +0100 |
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Add voicepack: Russian_pl (by mtg90pl)
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Mon, 12 Mar 2018 19:39:00 +0100 |
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Remove rubber duck from BRW, RW and most weapon schemes for now
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Mon, 12 Mar 2018 12:37:35 +0100 |
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Lua API: Add onSkipTurn callback, called when hog skips
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Mon, 12 Mar 2018 12:27:13 +0100 |
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Lua API: Add SkipTurn() to replace ParseCommand("skip")
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Mon, 12 Mar 2018 02:09:21 +0100 |
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ACF7: Add one pick hammer in crate
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Sat, 10 Mar 2018 03:27:18 +0100 |
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ClimeHome: Show messages when cake is nearby and when reaching home
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Fri, 09 Mar 2018 22:23:57 +0100 |
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When using seduction, only show “CENSORED” text in English locale
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Fri, 09 Mar 2018 19:40:49 +0100 |
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ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
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A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 18:03:59 +0100 |
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ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
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Fri, 09 Mar 2018 15:20:28 +0100 |
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ACF6: Change mines, remove mines placed at unfair positions
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Fri, 09 Mar 2018 14:27:37 +0100 |
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ACF3: Fix cannibals sometimes doing nothing for a full turn
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Thu, 08 Mar 2018 21:28:02 +0100 |
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Racer: Draw waypoint outline around cursor while in placement phase
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Thu, 08 Mar 2018 20:40:00 +0100 |
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HedgeEditor: Fix sndIncoming playing for placing stuff, add many sound effects
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Thu, 08 Mar 2018 19:14:06 +0100 |
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Racer: No longer play Incoming or Missed sound
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Thu, 08 Mar 2018 19:08:21 +0100 |
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Construction Mode: Fix annoying Incoming voice and other sound issues
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Thu, 08 Mar 2018 19:03:03 +0100 |
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Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
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Thu, 08 Mar 2018 18:15:06 +0100 |
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Lua API: Add SetSoundMask to disable playing certain sounds
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Thu, 08 Mar 2018 16:49:49 +0100 |
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ACF: Reduce computer hog levels in missions 2 and 6.
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Thu, 08 Mar 2018 15:37:49 +0100 |
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CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 14:53:25 +0100 |
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CTF: Say "clan" instead of "team" in mission panel
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Thu, 08 Mar 2018 14:47:47 +0100 |
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CTF: Show team scores and score graph in stats screen
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Thu, 08 Mar 2018 13:34:45 +0100 |
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CTF: Allow to be played with more than 2 clans
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Thu, 08 Mar 2018 12:46:11 +0100 |
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CTF: Drop flag when carrier uses piano strike
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Thu, 08 Mar 2018 02:03:23 +0100 |
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CTF: Fix Lua errors when using kamikaze or tardis
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Thu, 08 Mar 2018 01:22:00 +0100 |
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CTF: Remove tardis and resurrector
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Thu, 08 Mar 2018 01:12:35 +0100 |
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Control: Remove tardis and resurrector
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Wed, 07 Mar 2018 23:52:45 +0100 |
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Target Practice: Re-center camera to hog after projectiles get destroyed or drown
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Wed, 07 Mar 2018 23:06:19 +0100 |
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ACF6: Fix cyborgs sometimes idling forever in their turns (fixes bug 521)
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Wed, 07 Mar 2018 22:47:55 +0100 |
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Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
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Wed, 07 Mar 2018 15:09:31 +0100 |
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Stop SplitByChar also lowercasing the entire string. Fixes bug 581.
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Wed, 07 Mar 2018 10:44:30 +0100 |
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Frontend: Lead first-time player to training page on start
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Tue, 06 Mar 2018 03:48:03 +0100 |
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Complete overhaul of Basic Rope Training
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Fri, 02 Mar 2018 19:43:06 +0100 |
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Completely redo Basic Grenade Training
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Wed, 28 Feb 2018 20:14:55 +0100 |
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Complete redo of Basic Bazooka Training
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Mon, 26 Feb 2018 21:09:35 +0100 |
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Add Basic Movement Training
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Fri, 23 Feb 2018 14:26:58 +0100 |
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Lua API: Fix SetWind not updating flake direction
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Wed, 21 Feb 2018 21:29:30 +0100 |
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Rewrite most mission texts to actually *explain* the goal
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Wed, 21 Feb 2018 18:15:57 +0100 |
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2 new scenarios: Bazooka Battlefield, Tentacle Terror
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Wed, 21 Feb 2018 17:14:46 +0100 |
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Add SimpleMission lua library for easier mission creation
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Wed, 21 Feb 2018 03:03:16 +0100 |
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Fix quit menu showing incorrect key when using non-default bindings
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Tue, 20 Feb 2018 19:07:32 +0100 |
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VideoRec: Fix many effects not being recorded
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