Wed, 20 Mar 2013 18:31:13 +0100 adjust verbosity, move debug/release variables in the right section cmake_pascal
koda [Wed, 20 Mar 2013 18:31:13 +0100] rev 8821
adjust verbosity, move debug/release variables in the right section
Fri, 29 Mar 2013 23:58:03 +0100 feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
sheepluva [Fri, 29 Mar 2013 23:58:03 +0100] rev 8820
feedback page: allow translations for main text; added link to known bugs in order to reduce the future number of bug report duplicates a bit (We can all hope, right? :P)
Tue, 19 Mar 2013 18:32:22 +0100 below this i cannot break the loop cmake_pascal
koda [Tue, 19 Mar 2013 18:32:22 +0100] rev 8819
below this i cannot break the loop
Fri, 29 Mar 2013 10:54:12 -0400 This should ensure rope can still be aimed quickly when an alt weapon is active.
nemo [Fri, 29 Mar 2013 10:54:12 -0400] rev 8818
This should ensure rope can still be aimed quickly when an alt weapon is active.
Tue, 19 Mar 2013 18:32:03 +0100 move RestoreHog from uGears to uTeams to break a circular dependency cmake_pascal
koda [Tue, 19 Mar 2013 18:32:03 +0100] rev 8817
move RestoreHog from uGears to uTeams to break a circular dependency
Fri, 29 Mar 2013 14:47:01 +0100 merge
sheepluva [Fri, 29 Mar 2013 14:47:01 +0100] rev 8816
merge
Tue, 19 Mar 2013 18:02:06 +0100 minor and partial casing commit cmake_pascal
koda [Tue, 19 Mar 2013 18:02:06 +0100] rev 8815
minor and partial casing commit
Fri, 29 Mar 2013 08:10:44 -0400 *sigh* this shouldn'tve been removed in first place.
nemo [Fri, 29 Mar 2013 08:10:44 -0400] rev 8814
*sigh* this shouldn'tve been removed in first place.
Tue, 19 Mar 2013 17:15:23 +0100 move a few checks so that add_defintions doesn't interfere cmake_pascal
koda [Tue, 19 Mar 2013 17:15:23 +0100] rev 8813
move a few checks so that add_defintions doesn't interfere
Fri, 29 Mar 2013 08:03:17 -0400 oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
nemo [Fri, 29 Mar 2013 08:03:17 -0400] rev 8812
oups. reused same variable twice. my bad. You know, maybe somewhere in uVariables or uGearsList should define what we use Gear variables for in each gear
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