QTfrontend/weapons.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 12707 18941b52c8d7
child 12898 8a40ce061d94
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     1
/*
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     2
 * Hedgewars, a free turn based strategy game
8610
6d6b5b529890 correct copyright header on files i added
koda
parents: 8608
diff changeset
     3
 * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     4
 *
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     8
 *
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    12
 * GNU General Public License for more details.
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    13
 *
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
10108
c68cf030eded update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents: 10089
diff changeset
    16
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    17
 */
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    18
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    19
#define AMMOLINE_EMPTY_QT       "0000009000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    20
#define AMMOLINE_EMPTY_PROB     "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    21
#define AMMOLINE_EMPTY_DELAY    "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    22
#define AMMOLINE_EMPTY_CRATE    "1311110312111111123114111111111111111211111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    23
11511
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    24
/*
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    25
 AmmoType lookup table (use monospace font / cursor movements)
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    26
11511
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    27
 amGrenade-----------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    28
 amClusterBomb--------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    29
 amBazooka-------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    30
 amBee------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    31
 amShotgun---------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    32
 amPickHammer-------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    33
 amSkip--------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    34
 amRope---------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    35
 amMine----------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    36
 amDEagle---------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    37
 amDynamite--------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    38
 amFirePunch--------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    39
 amWhip--------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    40
 amBaseballBat--------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    41
 amParachute-----------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    42
 amAirAttack------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    43
 amMineStrike------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    44
 amBlowTorch--------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    45
 amGirder------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    46
 amTeleport-----------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    47
 amSwitch--------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    48
 amMortar---------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    49
 amKamikaze--------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    50
 amCake-------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    51
 amSeduction---------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    52
 amWatermelon---------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    53
 amHellishBomb---------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    54
 amNapalm---------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    55
 amDrill-----------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    56
 amBallgun----------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    57
 amRCPlane-----------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    58
 amLowGravity---------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    59
 amExtraDamage---------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    60
 amInvulnerable---------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    61
 amExtraTime-------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    62
 amLaserSight-------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    63
 amVampiric----------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    64
 amSniperRifle--------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    65
 amJetpack-------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    66
 amMolotov--------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    67
 amBirdy-----------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    68
 amPortalGun--------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    69
 amPiano-------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    70
 amGasBomb------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    71
 amSineGun-------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    72
 amFlamethrower---------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    73
 amSMine-----------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    74
 amHammer-----------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    75
 amResurrector-------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    76
 amDrillStrike--------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    77
 amSnowball------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    78
 amTardis---------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    79
 amLandGun---------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    80
 amIceGun-----------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    81
 amKnife-------------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    82
 amRubber-------------------------------------------------------------------------------|
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    83
 amAirMine-------------------------------------------------------------------------------|
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    84
 amDuck-----------------------------------------------------------------------------------|
11511
2d26ad94a731 documentation tweak
sheepluva
parents: 10789
diff changeset
    85
*/
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    86
#define AMMOLINE_DEFAULT_QT     "9391929422199121032235111001200000000211100101011111000102"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    87
#define AMMOLINE_DEFAULT_PROB   "0405040541600655546554464776576666666155510101115411111114"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    88
#define AMMOLINE_DEFAULT_DELAY  "0000000000000205500000040007004000000000220000000600020000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    89
#define AMMOLINE_DEFAULT_CRATE  "1311110312111111123114111111111111111211111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    90
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    91
#define AMMOLINE_CRAZY_QT       "9999999999999999992999999999999999299999999999999992999199"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    92
#define AMMOLINE_CRAZY_PROB     "1111110111111111111111111111111111111111111111111111111111"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    93
#define AMMOLINE_CRAZY_DELAY    "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    94
#define AMMOLINE_CRAZY_CRATE    "1311110312111111123114111111111111111211111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
    95
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    96
#define AMMOLINE_PROMODE_QT     "9090009000000000000009000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    97
#define AMMOLINE_PROMODE_PROB   "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    98
#define AMMOLINE_PROMODE_DELAY  "0000000000000205500000040007004000000000200000000000020000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
    99
#define AMMOLINE_PROMODE_CRATE  "1111110111111111111111111111111111111111111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   100
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   101
#define AMMOLINE_SHOPPA_QT      "0000009900000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   102
#define AMMOLINE_SHOPPA_PROB    "4444410044244402210112121222422000000002000400010011001011"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   103
#define AMMOLINE_SHOPPA_DELAY   "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   104
#define AMMOLINE_SHOPPA_CRATE   "1111110111111111111111111111111111111111111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   105
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   106
#define AMMOLINE_CLEAN_QT       "1010009000010000011000000000000000000000000000001000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   107
#define AMMOLINE_CLEAN_PROB     "0405040541600655546554464776576666666155510101115411121114"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   108
#define AMMOLINE_CLEAN_DELAY    "0000000000000000000000000000000000000000000000000000020000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   109
#define AMMOLINE_CLEAN_CRATE    "1311110312111111123114111111111111111211111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   110
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   111
#define AMMOLINE_MINES_QT       "0000009900090000000300000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   112
#define AMMOLINE_MINES_PROB     "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   113
#define AMMOLINE_MINES_DELAY    "0000000000000205500000040007004000000000200000000600020000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   114
#define AMMOLINE_MINES_CRATE    "1111110111111111111111111111111111111111111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   115
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   116
#define AMMOLINE_PORTALS_QT     "9000009002000000002100000000000000110000090000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   117
#define AMMOLINE_PORTALS_PROB   "0405040541600655546554464776576666666155510101115411121112"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   118
#define AMMOLINE_PORTALS_DELAY  "0000000000000205500000040007004000000000200000000600020000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   119
#define AMMOLINE_PORTALS_CRATE  "1311110312111111123114111111111111111211111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   120
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   121
#define AMMOLINE_ONEEVERY_QT    "1111119111111111111111111111111111111111111111111111111111"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   122
#define AMMOLINE_ONEEVERY_PROB  "1111110111111111111111111111111111111111111111111111111111"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   123
#define AMMOLINE_ONEEVERY_DELAY "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   124
#define AMMOLINE_ONEEVERY_CRATE "1111110111111111111111111111111111111111111111111111111111"
8608
50cc0131b109 move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
koda
parents:
diff changeset
   125
12707
18941b52c8d7 Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wuzzy <almikes@aol.com>
parents: 12705
diff changeset
   126
#define AMMOLINE_HIGHLANDER_QT    "1111119111111111111101911111111110010111110111100100101111"
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   127
#define AMMOLINE_HIGHLANDER_PROB  "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   128
#define AMMOLINE_HIGHLANDER_DELAY "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   129
#define AMMOLINE_HIGHLANDER_CRATE "0000000000000000000000000000000000000000000000000000000000"
10549
6b08a29cadea Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com>
parents: 10108
diff changeset
   130
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   131
#define AMMOLINE_CONSTRUCTION_QT    "1100019000000010010000000000000000000000000000000000000000"
12705
a523295df9d3 Also drop air mine and rubber duck from Construction Mode crates
Wuzzy <almikes@aol.com>
parents: 12414
diff changeset
   132
#define AMMOLINE_CONSTRUCTION_PROB  "1111110111111111111111111111111111111111111111111111111111"
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   133
#define AMMOLINE_CONSTRUCTION_DELAY "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   134
#define AMMOLINE_CONSTRUCTION_CRATE "1111110111111111111111111111111111111111111111111111111111"
10599
918d6da025a6 weapon set: Shoppa Pro
sheepluva
parents: 10549
diff changeset
   135
12193
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   136
#define AMMOLINE_SHOPPAPRO_QT      "0000009900000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   137
#define AMMOLINE_SHOPPAPRO_PROB    "4444400044044400000000000000400000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   138
#define AMMOLINE_SHOPPAPRO_DELAY   "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12038
diff changeset
   139
#define AMMOLINE_SHOPPAPRO_CRATE   "1111110111111111111111111111111111111111111111111111121111"
10549
6b08a29cadea Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com>
parents: 10108
diff changeset
   140
12258
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 12193
diff changeset
   141
#define AMMOLINE_HEDGEEDITOR_QT    "0000009000000000000000000000000000000000000000000000000000"
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 12193
diff changeset
   142
#define AMMOLINE_HEDGEEDITOR_PROB  "0000000000000000000000000000000000000000000000000000000000"
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 12193
diff changeset
   143
#define AMMOLINE_HEDGEEDITOR_DELAY "0000000000000000000000000000000000000000000000000000000000"
41af2274953d Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wuzzy <almikes@aol.com>
parents: 12193
diff changeset
   144
#define AMMOLINE_HEDGEEDITOR_CRATE "1111110111111111111111111111111111111111111111111111111111"