hedgewars/hwLibrary.pas
author nemo
Fri, 18 Nov 2011 12:47:40 -0500
changeset 6396 71dd6b8494e5
parent 5166 d1eb1560b4d5
child 5452 3edc3e3b8cdc
permissions -rw-r--r--
Only make AI avoid damaged dead mines and dangerously smoking barrels once the attack is finished.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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Library hwLibrary;
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// Add all your Pascal units to the "uses" clause below to add them to the program.
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// Mark all Pascal procedures/functions that you wish to call from C/C++/Objective-C code using
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// "cdecl; export;" (see the fpclogo.pas unit for an example), and then add C-declarations for
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// these procedures/functions to the PascalImports.h file (also in the "Pascal Sources" group)
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// to make these functions available in the C/C++/Objective-C source files
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// (add "#include PascalImports.h" near the top of these files if it's not there yet)
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uses PascalExports, hwengine;
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exports Game, HW_versionInfo;
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begin
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end.
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