hedgewars/uCursor.pas
author koda
Tue, 18 Dec 2012 03:07:45 +0100
changeset 8310 a98c349bc06b
parent 8225 186229af4fc1
child 8330 aaefa587e277
child 8346 3443e0de2c9d
permissions -rw-r--r--
minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
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unit uCursor;
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interface
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procedure init;
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procedure resetPosition;
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procedure updatePosition;
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implementation
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uses SDLh, uVariables;
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procedure init;
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begin
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    resetPosition();
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end;
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procedure resetPosition;
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begin
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    SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
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end;
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procedure updatePosition;
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var x, y: LongInt;
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begin
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    SDL_GetMouseState(@x, @y);
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    if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then
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        begin
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        CursorPoint.X:= CursorPoint.X + x - cScreenWidth div 2;
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        CursorPoint.Y:= CursorPoint.Y - y + cScreenHeight div 2;
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        if cHasFocus then
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            SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
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        end
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end;
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end.