gameServer/FloodDetection.hs
changeset 10095 003fc694c0c3
parent 10094 d3a2fe9f04f2
child 10464 d08611b52000
equal deleted inserted replaced
10094:d3a2fe9f04f2 10095:003fc694c0c3
       
     1 {-# LANGUAGE OverloadedStrings, BangPatterns #-}
     1 module FloodDetection where
     2 module FloodDetection where
     2 
     3 
     3 import Control.Monad.State.Strict
     4 import Control.Monad.State.Strict
     4 import Data.Time
     5 import Data.Time
     5 import Control.Arrow
     6 import Control.Arrow
     6 ----------------
     7 ----------------
     7 import ServerState
     8 import ServerState
     8 import CoreTypes
     9 import CoreTypes
       
    10 import Utils
     9 
    11 
    10 registerEvent :: Event -> StateT ServerState IO [Action]
    12 registerEvent :: Event -> StateT ServerState IO [Action]
    11 registerEvent e = do
    13 registerEvent e = do
    12     eventInfo <- client's $ einfo e
    14     eventInfo <- client's $ einfo e
    13     if (null eventInfo) || 0 == (fst $ head eventInfo) then doCheck eventInfo else updateInfo
    15     if (null eventInfo) || 0 == (fst $ head eventInfo) then doCheck eventInfo else updateInfo
       
    16 
    14     where
    17     where
    15     einfo LobbyChatMessage = eiLobbyChat
    18     einfo LobbyChatMessage = eiLobbyChat
    16     einfo EngineMessage = eiEM
    19     einfo EngineMessage = eiEM
    17     einfo RoomJoin = eiJoin
    20     einfo RoomJoin = eiJoin
    18 
    21 
    19     transformField LobbyChatMessage f = \c -> c{eiLobbyChat = f $ eiLobbyChat c}
    22     transformField LobbyChatMessage f = \c -> c{eiLobbyChat = f $ eiLobbyChat c}
    20     transformField EngineMessage f = \c -> c{eiLobbyChat = f $ eiEM c}
    23     transformField EngineMessage f = \c -> c{eiEM = f $ eiEM c}
    21     transformField RoomJoin f = \c -> c{eiLobbyChat = f $ eiJoin c}
    24     transformField RoomJoin f = \c -> c{eiJoin = f $ eiJoin c}
    22 
    25 
    23     boundaries :: Event -> (Int, (NominalDiffTime, Int, [Action]), (NominalDiffTime, Int, [Action]))
    26     boundaries :: Event -> (Int, (NominalDiffTime, Int), (NominalDiffTime, Int), ([Action], [Action]))
    24     boundaries LobbyChatMessage = (3, (10, 2, []), (30, 3, []))
    27     boundaries LobbyChatMessage = (3, (10, 2), (30, 3), (chat1, chat2))
    25     boundaries EngineMessage = (10, (10, 3, []), (30, 4, undefined))
    28     boundaries EngineMessage = (8, (10, 4), (25, 5), (em1, em2))
    26     boundaries RoomJoin = (2, (10, 2, []), (35, 3, []))
    29     boundaries RoomJoin = (2, (10, 2), (35, 3), (join1, join2))
       
    30 
       
    31     chat1 = [Warning $ loc "Warning! Chat flood protection activated"]
       
    32     chat2 = [ByeClient $ loc "Excess flood"]
       
    33     em1 = [Warning $ loc "Game messages flood detected - 1"]
       
    34     em2 = [Warning $ loc "Game messages flood detected - 2"]
       
    35     join1 = [Warning $ loc "Warning! Joins flood protection activated"]
       
    36     join2 = [ByeClient $ loc "Excess flood"]
    27 
    37 
    28     doCheck ei = do
    38     doCheck ei = do
    29         curTime <- io getCurrentTime
    39         curTime <- io getCurrentTime
    30         let (numPerEntry, (sec1, num1, ac1), (sec2, num2, ac2)) = boundaries e
    40         let (numPerEntry, (sec1, num1), (sec2, num2), (ac1, ac2)) = boundaries e
    31 
    41 
    32         let nei2 = takeWhile ((>=) sec2 . diffUTCTime curTime . snd) ei
    42         let nei = takeWhile ((>=) sec2 . diffUTCTime curTime . snd) ei
    33         let nei1 = takeWhile ((>=) sec1 . diffUTCTime curTime . snd) nei1
    43         let l2 = length nei
       
    44         let l1 = length $ takeWhile ((>=) sec1 . diffUTCTime curTime . snd) nei
    34 
    45 
    35         let actions = if length nei2 >= num2 then ac2 else if length nei1 >= num1 then ac1 else []
    46         let actions = if l2 >= num2 + 1 || l1 >= num1 + 1 then 
       
    47                 ac2
       
    48                 else
       
    49                 if l1 >= num1 || l2 >= num2 then 
       
    50                     ac1
       
    51                     else
       
    52                     []
    36 
    53 
    37         return $ (ModifyClient . transformField e . const $ (numPerEntry, curTime) : nei2) : actions
    54         return $ (ModifyClient . transformField e . const $ (numPerEntry, curTime) : nei) : actions
    38 
    55 
    39     updateInfo = return [
    56     updateInfo = return [
    40         ModifyClient $ transformField e
    57         ModifyClient $ transformField e
    41             $ \(h:hs) -> first (flip (-) 1) h : hs
    58             $ \(h:hs) -> first (flip (-) 1) h : hs
    42         ]
    59         ]