ChangeLog.txt
changeset 12089 0183b4c448bf
parent 12088 1da37e2ba6fd
child 12090 fac17dd2bc2f
equal deleted inserted replaced
12088:1da37e2ba6fd 12089:0183b4c448bf
   162  * Portal Mind Challenge was cleaned up and reworked (especially less awful wording)
   162  * Portal Mind Challenge was cleaned up and reworked (especially less awful wording)
   163  * Fixed Target Practice missions getting stuck when a target dropped into water
   163  * Fixed Target Practice missions getting stuck when a target dropped into water
   164  * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns
   164  * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns
   165  * Fixed Lua error message in A Classic Fairytale mission 8
   165  * Fixed Lua error message in A Classic Fairytale mission 8
   166  * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission
   166  * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission
       
   167  * Fixed Killing the Specialists giving you another free turn after killing Desert Eagle with a desert eagle with shot #1-3
   167 
   168 
   168 Frontend:
   169 Frontend:
   169  + Campaign screen shows which campaigns and missions you've completed so far
   170  + Campaign screen shows which campaigns and missions you've completed so far
   170  + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task)
   171  + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task)
   171  + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
   172  + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.