ChangeLog.txt
changeset 12297 071a05275798
parent 12292 93434ab299a0
child 12299 6b25d117a904
equal deleted inserted replaced
12296:62975c0a89c6 12297:071a05275798
    12  + New weapon: rubber duck
    12  + New weapon: rubber duck
    13  + Improved hedgehog spawns on maps that lack land mass or free space
    13  + Improved hedgehog spawns on maps that lack land mass or free space
    14  + AI hedgehogs can now use Bee and Vampirism
    14  + AI hedgehogs can now use Bee and Vampirism
    15  + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games)
    15  + Divided Teams mode will now work with more than 2 teams (Hint: you probably want to set world edges to "wrap" in such games)
    16  + Fort Mode will now work with more than 2 teams
    16  + Fort Mode will now work with more than 2 teams
       
    17  + Can press [Precise]+[Slot] to cycle through weapons in reverse order
    17  + Render graves behind everything else, so that they can't hide mines etc.
    18  + Render graves behind everything else, so that they can't hide mines etc.
    18  + Show indicator symbols at bottom right while extra damage or low gravity are active
    19  + Show indicator symbols at bottom right while extra damage or low gravity are active
    19  + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused
    20  + Color coding for the turn timer: green = ready timer, yellow = turn in progress, red = retreat timer, gray = timer paused
    20  + Play countdown sounds at 1-4 seconds turn time
    21  + Play countdown sounds at 1-4 seconds turn time
    21  + Several new sound effects for weapons and utilities
    22  + Several new sound effects for weapons and utilities