hedgewars/SDLh.pas
changeset 12831 1fbc0d5a82d0
parent 12793 575c0de98505
child 12846 e5c461729fe3
equal deleted inserted replaced
12830:ffa905c96dd8 12831:1fbc0d5a82d0
  1104 procedure SDL_RenderPresent(renderer: PSDL_Renderer); cdecl; external SDLLibName;
  1104 procedure SDL_RenderPresent(renderer: PSDL_Renderer); cdecl; external SDLLibName;
  1105 function  SDL_RenderReadPixels(renderer: PSDL_Renderer; rect: PSDL_Rect; format: LongInt; pixels: Pointer; pitch: LongInt): LongInt; cdecl; external SDLLibName;
  1105 function  SDL_RenderReadPixels(renderer: PSDL_Renderer; rect: PSDL_Rect; format: LongInt; pixels: Pointer; pitch: LongInt): LongInt; cdecl; external SDLLibName;
  1106 function  SDL_RenderSetViewport(window: PSDL_Window; rect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
  1106 function  SDL_RenderSetViewport(window: PSDL_Window; rect: PSDL_Rect): LongInt; cdecl; external SDLLibName;
  1107 
  1107 
  1108 function  SDL_GetRelativeMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
  1108 function  SDL_GetRelativeMouseState(x, y: PLongInt): Byte; cdecl; external SDLLibName;
  1109 procedure SDL_SetRelativeMouseMode(enabled: Boolean); cdecl; external SDLLibName;
       
  1110 function  SDL_PixelFormatEnumToMasks(format: TSDL_ArrayByteOrder; bpp: PLongInt; Rmask, Gmask, Bmask, Amask: PLongInt): Boolean; cdecl; external SDLLibName;
  1109 function  SDL_PixelFormatEnumToMasks(format: TSDL_ArrayByteOrder; bpp: PLongInt; Rmask, Gmask, Bmask, Amask: PLongInt): Boolean; cdecl; external SDLLibName;
  1111 
  1110 
  1112 procedure SDL_WarpMouseInWindow(window: PSDL_Window; x, y: LongInt); cdecl; external SDLLibName;
  1111 procedure SDL_WarpMouseInWindow(window: PSDL_Window; x, y: LongInt); cdecl; external SDLLibName;
  1113 function  SDL_SetHint(name, value: PChar): Boolean; cdecl; external SDLLibName;
  1112 function  SDL_SetHint(name, value: PChar): Boolean; cdecl; external SDLLibName;
  1114 procedure SDL_StartTextInput; cdecl; external SDLLibName;
  1113 procedure SDL_StartTextInput; cdecl; external SDLLibName;