equal
deleted
inserted
replaced
261 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
261 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
262 * Fixed Target Practice missions getting stuck when a target dropped into water |
262 * Fixed Target Practice missions getting stuck when a target dropped into water |
263 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
263 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
264 * Climb Home: Fix game getting stuck when a player reached home in multiplayer |
264 * Climb Home: Fix game getting stuck when a player reached home in multiplayer |
265 * Climb Home: Fix Lua error messages and broken stats screen |
265 * Climb Home: Fix Lua error messages and broken stats screen |
|
266 * Sniper rifle target practice: Fix targets spawning twice in dynamite scenes |
266 |
267 |
267 Frontend: |
268 Frontend: |
268 + Campaign screen shows which campaigns and missions you've completed so far |
269 + Campaign screen shows which campaigns and missions you've completed so far |
269 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
270 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
270 + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |
271 + Replaced the Fort Mode game modifier by adding "Forts" to the map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts. |