equal
deleted
inserted
replaced
98 GameState:= gsGame |
98 GameState:= gsGame |
99 end; |
99 end; |
100 gsGame : begin |
100 gsGame : begin |
101 ProcessKbd; |
101 ProcessKbd; |
102 DoGameTick(Lag); |
102 DoGameTick(Lag); |
|
103 ProcessVisualGears(Lag); |
103 DrawWorld(Lag, SDLPrimSurface); |
104 DrawWorld(Lag, SDLPrimSurface); |
104 end; |
105 end; |
105 gsConsole: begin |
106 gsConsole: begin |
106 DoGameTick(Lag); |
107 DoGameTick(Lag); |
|
108 ProcessVisualGears(Lag); |
107 DrawWorld(Lag, SDLPrimSurface); |
109 DrawWorld(Lag, SDLPrimSurface); |
108 DrawConsole(SDLPrimSurface); |
110 DrawConsole(SDLPrimSurface); |
109 end; |
111 end; |
110 gsExit : begin |
112 gsExit : begin |
111 OnDestroy; |
113 OnDestroy; |