478 if checkPointReached < 5 then |
478 if checkPointReached < 5 then |
479 AddAnim(dialog06) |
479 AddAnim(dialog06) |
480 else |
480 else |
481 AnimCaption(hero.gear,loc("Welcome to the Fruit Planet!")) |
481 AnimCaption(hero.gear,loc("Welcome to the Fruit Planet!")) |
482 SaveCampaignVar("Planet", "fruitPlanet") |
482 SaveCampaignVar("Planet", "fruitPlanet") |
483 if status.fruit02 then |
483 if status.fruit01 then |
484 SaveCampaignVar("UnlockedMissions", "4") |
484 SaveCampaignVar("UnlockedMissions", "4") |
485 SaveCampaignVar("Mission1", "3") |
485 SaveCampaignVar("Mission1", "8") |
486 SaveCampaignVar("Mission2", "8") |
486 SaveCampaignVar("Mission2", "3") |
487 SaveCampaignVar("Mission3", "10") |
487 SaveCampaignVar("Mission3", "10") |
488 SaveCampaignVar("Mission4", "1") |
488 SaveCampaignVar("Mission4", "1") |
489 else |
489 else |
490 SaveCampaignVar("UnlockedMissions", "3") |
490 SaveCampaignVar("UnlockedMissions", "3") |
491 SaveCampaignVar("Mission1", "3") |
491 SaveCampaignVar("Mission1", "3") |