793 amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here |
793 amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here |
799 amDrillStrike: DrawSpriteRotated(sprHandAirAttack, sx, oy, sign, 0); |
800 amDrillStrike: DrawSpriteRotated(sprHandAirAttack, sx, oy, sign, 0); |
800 amPickHammer: DrawHedgehog(sx, sy, |
801 amPickHammer: DrawHedgehog(sx, sy, |
805 amTeleport: DrawSpriteRotatedF(sprTeleport, sx, sy, 0, sign, 0); |
806 amTeleport, |
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807 amPiano: DrawSpriteRotatedF(sprTeleport, sx, sy, 0, sign, 0); |
806 amKamikaze: DrawHedgehog(sx, sy, |
808 amKamikaze: DrawHedgehog(sx, sy, |