project_files/HedgewarsMobile/Classes/PascalImports.h
changeset 3926 668b71f31e51
parent 3924 2a9ace189288
child 3930 8b00b4f93242
equal deleted inserted replaced
3924:2a9ace189288 3926:668b71f31e51
    30      * that you want to use
    30      * that you want to use
    31      */
    31      */
    32 
    32 
    33     void Game(const char *args[]);
    33     void Game(const char *args[]);
    34     void GenLandPreview(void);
    34     void GenLandPreview(void);
    35 
    35     void LoadLocaleWrapper(const char *filename);
    36 
    36 
    37     void HW_versionInfo(short int *netProto, char **versionStr);
    37     void HW_versionInfo(short int *netProto, char **versionStr);
    38 
    38 
    39     void HW_click(void);
    39     void HW_click(void);
    40     void HW_ammoMenu(void);
    40     void HW_ammoMenu(void);
    42     void HW_zoomSet(float value);
    42     void HW_zoomSet(float value);
    43     void HW_zoomIn(void);
    43     void HW_zoomIn(void);
    44     void HW_zoomOut(void);
    44     void HW_zoomOut(void);
    45     void HW_zoomReset(void);
    45     void HW_zoomReset(void);
    46     float HW_zoomFactor(void);
    46     float HW_zoomFactor(void);
    47     int HW_zoomLevel(void);
    47     int  HW_zoomLevel(void);
    48 
    48 
    49     void HW_walkingKeysUp(void);
    49     void HW_walkingKeysUp(void);
    50     void HW_otherKeysUp(void);
    50     void HW_otherKeysUp(void);
    51     void HW_allKeysUp(void);
    51     void HW_allKeysUp(void);
    52 
    52 
    78     BOOL HW_isWeaponSwitch(void);
    78     BOOL HW_isWeaponSwitch(void);
    79     BOOL HW_isWeaponRope(void);
    79     BOOL HW_isWeaponRope(void);
    80 
    80 
    81     void HW_setGrenadeTime(int time);
    81     void HW_setGrenadeTime(int time);
    82     void HW_setPianoSound(int snd);
    82     void HW_setPianoSound(int snd);
       
    83     
    83     void HW_setWeapon(int whichone);
    84     void HW_setWeapon(int whichone);
    84 
    85     unsigned char *HW_getDelays(void);
       
    86     int  HW_getTurnsForCurrentTeam(void);
       
    87     int  HW_getNumberOfWeapons(void);
       
    88     char *HW_getWeaponNameByIndex(int whichone);
       
    89     int  HW_getMaxNumberOfHogs(void);
       
    90     int  HW_getMaxNumberOfTeams(void);
       
    91     
    85 #ifdef __cplusplus
    92 #ifdef __cplusplus
    86 }
    93 }
    87 #endif
    94 #endif
    88 
    95 
    89 #endif
    96 #endif