changeset 11982 | 6f4b96669f9d |
parent 11981 | acae870a66b9 |
child 12091 | db5e12d623cc |
11981:acae870a66b9 | 11982:6f4b96669f9d |
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28 -- of the game. It is a comma-seperated list of key=value pairs, where each |
28 -- of the game. It is a comma-seperated list of key=value pairs, where each |
29 -- key is a word and each value is an integer between 0 and 4294967295. |
29 -- key is a word and each value is an integer between 0 and 4294967295. |
30 -- |
30 -- |
31 -- Possible keys: |
31 -- Possible keys: |
32 --- initialenergy: Amount of energy that each team starts with (default: 550) |
32 --- initialenergy: Amount of energy that each team starts with (default: 550) |
33 --- Note: Must be smaller than or equal to maxenergy |
|
33 --- energyperround: Amount of energy that each team gets per round (default: 50) |
34 --- energyperround: Amount of energy that each team gets per round (default: 50) |
34 --- maxenergy: Maximum amount of energy each team can hold (default: 1000) |
35 --- maxenergy: Maximum amount of energy each team can hold (default: 1000) |
35 |
36 |
36 -- Example: “initialenergy=750, maxenergy=2000” starts thee game with 750 energy |
37 -- Example: “initialenergy=750, maxenergy=2000” starts thee game with 750 energy |
37 -- and sets the maximum energy to 2000 |
38 -- and sets the maximum energy to 2000 |
1592 |
1593 |
1593 sCirc = AddVisualGear(0,0,vgtCircle,0,true) |
1594 sCirc = AddVisualGear(0,0,vgtCircle,0,true) |
1594 SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0x00000000) |
1595 SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0x00000000) |
1595 |
1596 |
1596 for i = 0, ClansCount-1 do |
1597 for i = 0, ClansCount-1 do |
1597 clanPower[i] = conf_initialEnergy |
1598 clanPower[i] = math.min(conf_initialEnergy, conf_maxEnergy) |
1598 clanLWepIndex[i] = 1 -- for ease of use let's track this stuff |
1599 clanLWepIndex[i] = 1 -- for ease of use let's track this stuff |
1599 clanLUtilIndex[i] = 1 |
1600 clanLUtilIndex[i] = 1 |
1600 clanLGearIndex[i] = 1 |
1601 clanLGearIndex[i] = 1 |
1601 clanUsedExtraTime[i] = false |
1602 clanUsedExtraTime[i] = false |
1602 clanCratesSpawned[i] = 0 |
1603 clanCratesSpawned[i] = 0 |