1065 void flib_netconn_onRunGame(NetconnPtr conn, VoidCallback callback, Pointer context); |
1064 void flib_netconn_onRunGame(NetconnPtr conn, VoidCallback callback, Pointer context); |
1066 void flib_netconn_onTeamAccepted(NetconnPtr conn, StrCallback callback, Pointer context); |
1065 void flib_netconn_onTeamAccepted(NetconnPtr conn, StrCallback callback, Pointer context); |
1067 void flib_netconn_onHogCountChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
1066 void flib_netconn_onHogCountChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
1068 void flib_netconn_onTeamColorChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
1067 void flib_netconn_onTeamColorChanged(NetconnPtr conn, StrIntCallback callback, Pointer context); |
1069 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
1068 void flib_netconn_onEngineMessage(NetconnPtr conn, BytesCallback callback, Pointer context); |
1070 void flib_netconn_onCfgScheme(NetconnPtr conn, SchemeCallback callback, Pointer context); |
1069 void flib_netconn_onSchemeChanged(NetconnPtr conn, SchemeCallback callback, Pointer context); |
1071 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
1070 void flib_netconn_onMapChanged(NetconnPtr conn, MapIntCallback callback, Pointer context); |
1072 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
1071 void flib_netconn_onScriptChanged(NetconnPtr conn, StrCallback callback, Pointer context); |
1073 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
1072 void flib_netconn_onWeaponsetChanged(NetconnPtr conn, WeaponsetCallback callback, Pointer context); |
1074 void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context); |
1073 void flib_netconn_onAdminAccess(NetconnPtr conn, VoidCallback callback, Pointer context); |
1075 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1074 void flib_netconn_onServerVar(NetconnPtr conn, StrStrCallback callback, Pointer context); |
1079 static final int GAME_END_INTERRUPTED = 1; |
1078 static final int GAME_END_INTERRUPTED = 1; |
1080 static final int GAME_END_HALTED = 2; |
1079 static final int GAME_END_HALTED = 2; |
1081 static final int GAME_END_ERROR = 3; |
1080 static final int GAME_END_ERROR = 3; |
1082 |
1081 |
1083 GameconnPtr flib_gameconn_create(String playerName, GameSetupPtr setup, boolean netgame); |
1082 GameconnPtr flib_gameconn_create(String playerName, GameSetupPtr setup, boolean netgame); |
1084 GameconnPtr flib_gameconn_create_playdemo(Buffer demo, NativeSizeT size); |
1083 GameconnPtr flib_gameconn_create_playdemo(Pointer demo, NativeSizeT size); |
1085 GameconnPtr flib_gameconn_create_loadgame(String playerName, Buffer save, NativeSizeT size); |
1084 GameconnPtr flib_gameconn_create_loadgame(String playerName, Pointer save, NativeSizeT size); |
1086 GameconnPtr flib_gameconn_create_campaign(String playerName, String seed, String script); |
1085 GameconnPtr flib_gameconn_create_campaign(String playerName, String seed, String script); |
1087 |
1086 |
1088 void flib_gameconn_destroy(GameconnPtr conn); |
1087 void flib_gameconn_destroy(GameconnPtr conn); |
1089 int flib_gameconn_getport(GameconnPtr conn); |
1088 int flib_gameconn_getport(GameconnPtr conn); |
1090 void flib_gameconn_tick(GameconnPtr conn); |
1089 void flib_gameconn_tick(GameconnPtr conn); |
1091 |
1090 |
1092 int flib_gameconn_send_enginemsg(GameconnPtr conn, Pointer data, NativeSizeT len); |
1091 int flib_gameconn_send_enginemsg(GameconnPtr conn, Pointer data, NativeSizeT len); |
1093 int flib_gameconn_send_textmsg(GameconnPtr conn, int msgtype, String msg); |
1092 int flib_gameconn_send_textmsg(GameconnPtr conn, int msgtype, String msg); |
1094 int flib_gameconn_send_chatmsg(GameconnPtr conn, String playername, String msg); |
1093 int flib_gameconn_send_chatmsg(GameconnPtr conn, String playername, String msg); |
1095 int flib_gameconn_send_quit(GameconnPtr conn); |
1094 int flib_gameconn_send_quit(GameconnPtr conn); |
|
1095 int flib_gameconn_send_cmd(GameconnPtr conn, String cmdString); |
1096 |
1096 |
1097 void flib_gameconn_onConnect(GameconnPtr conn, VoidCallback callback, Pointer context); |
1097 void flib_gameconn_onConnect(GameconnPtr conn, VoidCallback callback, Pointer context); |
1098 void flib_gameconn_onDisconnect(GameconnPtr conn, IntCallback callback, Pointer context); |
1098 void flib_gameconn_onDisconnect(GameconnPtr conn, IntCallback callback, Pointer context); |
1099 void flib_gameconn_onErrorMessage(GameconnPtr conn, StrCallback callback, Pointer context); |
1099 void flib_gameconn_onErrorMessage(GameconnPtr conn, StrCallback callback, Pointer context); |
1100 void flib_gameconn_onChat(GameconnPtr conn, StrBoolCallback callback, Pointer context); |
1100 void flib_gameconn_onChat(GameconnPtr conn, StrBoolCallback callback, Pointer context); |