QTfrontend/newnetclient.h
changeset 1873 815a3ff1fe4b
parent 1860 ce140b2b928a
child 1874 1b145e099b75
equal deleted inserted replaced
1872:abfce825a14f 1873:815a3ff1fe4b
   100   void nickRemovedLobby(const QString& nick);
   100   void nickRemovedLobby(const QString& nick);
   101   void FromNet(const QByteArray & buf);
   101   void FromNet(const QByteArray & buf);
   102   void adminAccess(bool);
   102   void adminAccess(bool);
   103   void roomMaster(bool);
   103   void roomMaster(bool);
   104 
   104 
       
   105   void paramChanged(const QString & param, const QStringList & value);
       
   106   
   105   void AddNetTeam(const HWTeam&);
   107   void AddNetTeam(const HWTeam&);
   106   void seedChanged(const QString & seed);
   108   void seedChanged(const QString & seed);
   107   void mapChanged(const QString & map);
   109   void mapChanged(const QString & map);
   108   void themeChanged(const QString & theme);
   110   void themeChanged(const QString & theme);
   109   void initHealthChanged(int health);
   111   void initHealthChanged(int health);
   135   void chatLineToNet(const QString& str);
   137   void chatLineToNet(const QString& str);
   136   void chatLineToLobby(const QString& str);
   138   void chatLineToLobby(const QString& str);
   137   void SendNet(const QByteArray & buf);
   139   void SendNet(const QByteArray & buf);
   138   void AddTeam(const HWTeam & team);
   140   void AddTeam(const HWTeam & team);
   139   void RemoveTeam(const HWTeam& team);
   141   void RemoveTeam(const HWTeam& team);
   140   void onSeedChanged(const QString & seed);
       
   141   void onMapChanged(const QString & map);
       
   142   void onThemeChanged(const QString & theme);
       
   143   void onInitHealthChanged(int health);
       
   144   void onTurnTimeChanged(int time);
       
   145   void onSuddenDeathTurnsChanged(int turns);
       
   146   void onCaseProbabilityChanged(int prob);
       
   147   void onFortsModeChanged(bool value);
       
   148   void onTeamsDivideChanged(bool value);
       
   149   void onSolidChanged(bool value);
       
   150   void onBorderChanged(bool value);
       
   151   void onHedgehogsNumChanged(const HWTeam& team);
   142   void onHedgehogsNumChanged(const HWTeam& team);
   152   void onTeamColorChanged(const HWTeam& team);
   143   void onTeamColorChanged(const HWTeam& team);
   153   void onWeaponsNameChanged(const QString& name, const QString& ammo);
   144   void onParamChanged(const QString & param, const QStringList & value);
   154   void onTemplateFilterChanged(int filter);
   145 
       
   146 
   155   void JoinRoom(const QString & room);
   147   void JoinRoom(const QString & room);
   156   void CreateRoom(const QString & room);
   148   void CreateRoom(const QString & room);
   157   void askRoomsList();
   149   void askRoomsList();
   158   void gameFinished();
   150   void gameFinished();
   159   void banPlayer(const QString &);
   151   void banPlayer(const QString &);