equal
deleted
inserted
replaced
1105 |
1105 |
1106 procedure DrawWorldStereo(Lag: LongInt; RM: TRenderMode); |
1106 procedure DrawWorldStereo(Lag: LongInt; RM: TRenderMode); |
1107 var i, t, h: LongInt; |
1107 var i, t, h: LongInt; |
1108 r: TSDL_Rect; |
1108 r: TSDL_Rect; |
1109 tdx, tdy: Double; |
1109 tdx, tdy: Double; |
1110 s: string[15]; |
1110 s: shortstring; |
1111 highlight: Boolean; |
1111 highlight: Boolean; |
1112 smallScreenOffset, offsetX, offsetY, screenBottom: LongInt; |
1112 smallScreenOffset, offsetX, offsetY, screenBottom: LongInt; |
1113 VertexBuffer: array [0..3] of TVertex2f; |
1113 VertexBuffer: array [0..3] of TVertex2f; |
1114 begin |
1114 begin |
1115 if (cReducedQuality and rqNoBackground) = 0 then |
1115 if (cReducedQuality and rqNoBackground) = 0 then |
1462 |
1462 |
1463 if cShowFPS or (GameType = gmtDemo) then |
1463 if cShowFPS or (GameType = gmtDemo) then |
1464 inc(CountTicks, Lag); |
1464 inc(CountTicks, Lag); |
1465 if (GameType = gmtDemo) and (CountTicks >= 1000) then |
1465 if (GameType = gmtDemo) and (CountTicks >= 1000) then |
1466 begin |
1466 begin |
1467 i:=GameTicks div 1000; |
1467 i:= GameTicks div 1000; |
1468 t:= i mod 60; |
1468 t:= i mod 60; |
1469 s:= inttostr(t); |
1469 s:= inttostr(t); |
1470 if t < 10 then |
1470 if t < 10 then |
1471 s:= '0' + s; |
1471 s:= '0' + s; |
1472 i:= i div 60; |
1472 i:= i div 60; |