88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprCustom3, sprCustom4, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprCustom3, sprCustom4, |
93 sprCustom5, sprCustom6, sprCustom7, sprCustom8, sprAirMine, sprHandAirMine, |
93 sprCustom5, sprCustom6, sprCustom7, sprCustom8, sprFrozenAirMine, sprAirMine, sprHandAirMine, |
94 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprDuck, sprHandDuck, sprMinigun |
94 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprDuck, sprHandDuck, sprMinigun |
95 ); |
95 ); |
96 |
96 |
97 // Gears that interact with other Gears and/or Land |
97 // Gears that interact with other Gears and/or Land |
98 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
98 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |