equal
deleted
inserted
replaced
144 function reset(hog) |
144 function reset(hog) |
145 setTeamValue(GetHogTeamName(hog), "processed", false) |
145 setTeamValue(GetHogTeamName(hog), "processed", false) |
146 end |
146 end |
147 |
147 |
148 function onGameInit() |
148 function onGameInit() |
149 DisableGameFlags(gfPerHogAmmo) |
149 DisableGameFlags(gfPerHogAmmo, gfSharedAmmo) |
150 EnableGameFlags(gfResetWeps) |
150 EnableGameFlags(gfResetWeps) |
151 Goals = loc("Each turn you get 1-3 random weapons") |
151 Goals = loc("Each turn you get 1-3 random weapons") |
152 |
152 |
153 isUtility = { |
153 isUtility = { |
154 [amTeleport] = true, |
154 [amTeleport] = true, |