501 sidCmdHelp, sidCmdHelpTaunts, sidCmdHistory, sidLua, |
501 sidCmdHelp, sidCmdHelpTaunts, sidCmdHistory, sidLua, |
502 |
502 |
503 sidCmdHeaderTaunts, sidCmdSpeech, sidCmdThink, sidCmdYell, |
503 sidCmdHeaderTaunts, sidCmdSpeech, sidCmdThink, sidCmdYell, |
504 sidCmdSpeechNumberHint, sidCmdHsa, sidCmdHta, sidCmdHya, |
504 sidCmdSpeechNumberHint, sidCmdHsa, sidCmdHta, sidCmdHya, |
505 sidCmdHurrah, sidCmdIlovelotsoflemonade, sidCmdJuggle, |
505 sidCmdHurrah, sidCmdIlovelotsoflemonade, sidCmdJuggle, |
506 sidCmdRollup, sidCmdShrug, sidCmdWave); |
506 sidCmdRollup, sidCmdShrug, sidCmdWave, sidCmdUnknown); |
507 |
507 |
508 // Events that are important for the course of the game or at least interesting for other reasons |
508 // Events that are important for the course of the game or at least interesting for other reasons |
509 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
509 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
510 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
510 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
511 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |
511 eidHurtSelf, eidHomerun, eidGone, eidPoisoned, eidResurrected, |