hedgewars/uVariables.pas
changeset 12197 98824a464230
parent 12196 d7ccd18ae7bf
child 12282 c0ace4bf45fa
equal deleted inserted replaced
12196:d7ccd18ae7bf 12197:98824a464230
   893             isDamaging: true;
   893             isDamaging: true;
   894             SkipTurns: 0;
   894             SkipTurns: 0;
   895             PosCount: 1;
   895             PosCount: 1;
   896             PosSprite: sprWater;
   896             PosSprite: sprWater;
   897             ejectX: 0; //20;
   897             ejectX: 0; //20;
   898             ejectY: -6),
   898             ejectY: 0), //-6;
   899 
   899 
   900 // Bee
   900 // Bee
   901             (NameId: sidBee;
   901             (NameId: sidBee;
   902             NameTex: nil;
   902             NameTex: nil;
   903             Probability: 100;
   903             Probability: 100;
   946             isDamaging: true;
   946             isDamaging: true;
   947             SkipTurns: 0;
   947             SkipTurns: 0;
   948             PosCount: 1;
   948             PosCount: 1;
   949             PosSprite: sprWater;
   949             PosSprite: sprWater;
   950             ejectX: 0; //26;
   950             ejectX: 0; //26;
   951             ejectY: -6),
   951             ejectY: 0), //-6;
   952 
   952 
   953 // PickHammer
   953 // PickHammer
   954             (NameId: sidPickHammer;
   954             (NameId: sidPickHammer;
   955             NameTex: nil;
   955             NameTex: nil;
   956             Probability: 0;
   956             Probability: 0;
  1082             isDamaging: true;
  1082             isDamaging: true;
  1083             SkipTurns: 0;
  1083             SkipTurns: 0;
  1084             PosCount: 1;
  1084             PosCount: 1;
  1085             PosSprite: sprWater;
  1085             PosSprite: sprWater;
  1086             ejectX: 0; //23;
  1086             ejectX: 0; //23;
  1087             ejectY: -6),
  1087             ejectY: 0), //-6;
  1088 
  1088 
  1089 // Dynamite
  1089 // Dynamite
  1090             (NameId: sidDynamite;
  1090             (NameId: sidDynamite;
  1091             NameTex: nil;
  1091             NameTex: nil;
  1092             Probability: 100;
  1092             Probability: 100;
  1406             isDamaging: true;
  1406             isDamaging: true;
  1407             SkipTurns: 0;
  1407             SkipTurns: 0;
  1408             PosCount: 1;
  1408             PosCount: 1;
  1409             PosSprite: sprWater;
  1409             PosSprite: sprWater;
  1410             ejectX: 0; //20;
  1410             ejectX: 0; //20;
  1411             ejectY: -6),
  1411             ejectY: 0), //-6;
  1412 
  1412 
  1413 // Kamikaze
  1413 // Kamikaze
  1414             (NameId: sidKamikaze;
  1414             (NameId: sidKamikaze;
  1415             NameTex: nil;
  1415             NameTex: nil;
  1416             Probability: 100;
  1416             Probability: 100;
  1593             isDamaging: true;
  1593             isDamaging: true;
  1594             SkipTurns: 0;
  1594             SkipTurns: 0;
  1595             PosCount: 1;
  1595             PosCount: 1;
  1596             PosSprite: sprDrill;
  1596             PosSprite: sprDrill;
  1597             ejectX: 0; //20;
  1597             ejectX: 0; //20;
  1598             ejectY: -6),
  1598             ejectY: 0), //-6;
  1599 
  1599 
  1600 // Ballgun
  1600 // Ballgun
  1601             (NameId: sidBallgun;
  1601             (NameId: sidBallgun;
  1602             NameTex: nil;
  1602             NameTex: nil;
  1603             Probability: 400;
  1603             Probability: 400;
  1619             isDamaging: true;
  1619             isDamaging: true;
  1620             SkipTurns: 0;
  1620             SkipTurns: 0;
  1621             PosCount: 1;
  1621             PosCount: 1;
  1622             PosSprite: sprWater;
  1622             PosSprite: sprWater;
  1623             ejectX: 0; //20;
  1623             ejectX: 0; //20;
  1624             ejectY: -3),
  1624             ejectY: 0), //-3;
  1625 
  1625 
  1626 // RC-Plane
  1626 // RC-Plane
  1627             (NameId: sidRCPlane;
  1627             (NameId: sidRCPlane;
  1628             NameTex: nil;
  1628             NameTex: nil;
  1629             Probability: 200;
  1629             Probability: 200;
  1848             isDamaging: true;
  1848             isDamaging: true;
  1849             SkipTurns: 0;
  1849             SkipTurns: 0;
  1850             PosCount: 1;
  1850             PosCount: 1;
  1851             PosSprite: sprWater;
  1851             PosSprite: sprWater;
  1852             ejectX: 0; //40;
  1852             ejectX: 0; //40;
  1853             ejectY: -5),
  1853             ejectY: 0), //-5;
  1854 
  1854 
  1855 // Jetpack ("Flying Saucer")
  1855 // Jetpack ("Flying Saucer")
  1856             (NameId: sidJetpack;
  1856             (NameId: sidJetpack;
  1857             NameTex: nil;
  1857             NameTex: nil;
  1858             Probability: 20;
  1858             Probability: 20;
  1958             maxAngle: 0;
  1958             maxAngle: 0;
  1959             isDamaging: false;
  1959             isDamaging: false;
  1960             SkipTurns: 0;
  1960             SkipTurns: 0;
  1961             PosCount: 1;
  1961             PosCount: 1;
  1962             PosSprite: sprWater;
  1962             PosSprite: sprWater;
  1963             ejectX: -5; //29;
  1963             ejectX: 0; //-5, 29;
  1964             ejectY: -7),
  1964             ejectY: 0), //-7
  1965 
  1965 
  1966 // Piano
  1966 // Piano
  1967             (NameId: sidPiano;
  1967             (NameId: sidPiano;
  1968             NameTex: nil;
  1968             NameTex: nil;
  1969             Probability: 100;
  1969             Probability: 100;
  2066             isDamaging: true;
  2066             isDamaging: true;
  2067             SkipTurns: 0;
  2067             SkipTurns: 0;
  2068             PosCount: 1;
  2068             PosCount: 1;
  2069             PosSprite: sprWater;
  2069             PosSprite: sprWater;
  2070             ejectX: 0; //20;
  2070             ejectX: 0; //20;
  2071             ejectY: -3),
  2071             ejectY: 0), //-3;
  2072 
  2072 
  2073 // Sticky Mine
  2073 // Sticky Mine
  2074             (NameId: sidSMine;
  2074             (NameId: sidSMine;
  2075             NameTex: nil;
  2075             NameTex: nil;
  2076             Probability: 100;
  2076             Probability: 100;
  2280             isDamaging: true;
  2280             isDamaging: true;
  2281             SkipTurns: 0;
  2281             SkipTurns: 0;
  2282             PosCount: 1;
  2282             PosCount: 1;
  2283             PosSprite: sprWater;
  2283             PosSprite: sprWater;
  2284             ejectX: 0; //20;
  2284             ejectX: 0; //20;
  2285             ejectY: -3),
  2285             ejectY: 0), //-3;
  2286 // Freezer
  2286 // Freezer
  2287             (NameId: sidIceGun;
  2287             (NameId: sidIceGun;
  2288             NameTex: nil;
  2288             NameTex: nil;
  2289             Probability: 20;
  2289             Probability: 20;
  2290             NumberInCase: 1;
  2290             NumberInCase: 1;
  2305             isDamaging: false;
  2305             isDamaging: false;
  2306             SkipTurns: 0;
  2306             SkipTurns: 0;
  2307             PosCount: 1;
  2307             PosCount: 1;
  2308             PosSprite: sprWater;
  2308             PosSprite: sprWater;
  2309             ejectX: 0; //20;
  2309             ejectX: 0; //20;
  2310             ejectY: -3),
  2310             ejectY: 0), //-3;
  2311 // Knife
  2311 // Knife
  2312             (NameId: sidKnife;
  2312             (NameId: sidKnife;
  2313             NameTex: nil;
  2313             NameTex: nil;
  2314             Probability: 100;
  2314             Probability: 100;
  2315             NumberInCase: 1;
  2315             NumberInCase: 1;