1 + features |
1 + features |
2 * bugfixes |
2 * bugfixes |
3 |
3 |
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4 0.9.17 -> 0.9.18: |
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5 |
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6 + 'A Classic Fairytale' Campaign |
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7 + Video recorder (requires ffmpeg) |
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8 + Cleaver weapon |
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9 + AI is now aware of drowning and fall damage |
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10 + AI learned how to use Sniper Rifle and Cake |
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11 + Variable pen width and eraser for drawn maps |
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12 + Several trainings and missions |
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13 + Allow setting custom local palette of teams colors |
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14 + Hide eliminated teams from teams healths widget |
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15 + Server doesn't delete room till last player quits it |
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16 + PNG screenshots |
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17 + Show bot level on CPU flag |
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18 + Objects now have density value assigned which impacts their behavior on explosions, throwing from rope and drowning |
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19 + Improve AI skills at Desert Eagel, Whip, Firepunch, Baseball Bat, Hammer, Cluster Bomb, Watermelon and walking |
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20 + Individual hedgehogs healths in team health bar |
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21 + Drill rocket wouldn't explode in your face if you stand close to wall |
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22 + Ability to rope into a portal, allow RC plane to go through portals |
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23 + Many small frontend improvements: get rid of "save" buttons, descriptions, allow to use network proxy, etc |
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24 + Reduce amount of memory needed for engine to store land data |
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25 + Countless other small fixes and improvements |
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26 + Detect desyncs early |
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27 * Fix cake getting stuck in barrels, crates and hedgehogs |
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28 * Fix all knowns bugs which caused network game hang when players close engine or quit |
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29 * Fix drill strike bug when drill's timer gets ridiculously high value instead of explosion |
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30 * Fix some crashes, freezes and memory leaks in frontend and engine |
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31 |
4 0.9.16 -> 0.9.17: |
32 0.9.16 -> 0.9.17: |
5 + New theme, Cave |
33 + New theme, Cave |
6 + New voicepack, Hillbilly |
34 + New voicepack, Hillbilly |
7 + More attractive mission screen with previews |
35 + More attractive mission screen with previews |
8 + Chat timestamping, links, input history, tab completion |
36 + Chat timestamping, links, input history, tab completion |