hedgewars/uTypes.pas
changeset 10785 c5dd41e77a12
parent 10784 3f689d3e28eb
child 10789 acbf69e2e5cf
equal deleted inserted replaced
10784:3f689d3e28eb 10785:c5dd41e77a12
   102             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   102             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
   103             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   103             gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 44
   104             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   104             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 50
   105             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   105             gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 55
   106             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
   106             gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61
   107             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtAirMine); // 66
   107             gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65
   108 
   108 
   109     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   109     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
   110     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   110     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
   111             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   111             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
   112             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell,
   112             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell,
   152             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   152             amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24
   153             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   153             amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30
   154             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   154             amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35
   155             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   155             amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42
   156             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   156             amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48
   157             amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, // 53
   157             amResurrector, amDrillStrike, amSnowball, amTardis, {amStructure,} amLandGun, amIceGun, amKnife, amRubber); // 56
   158             amIceGun, amKnife, amRubber, amAirMine); // 57
       
   159 
   158 
   160     // Different kind of crates that e.g. hedgehogs can pick up
   159     // Different kind of crates that e.g. hedgehogs can pick up
   161     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   160     TCrateType = (HealthCrate, AmmoCrate, UtilityCrate);
   162 
   161 
   163     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   162     THWFont = (fnt16, fntBig, fntSmall {$IFNDEF MOBILE}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF});
   444             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   443             sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime,
   445             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   444             sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack,
   446             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   445             sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb,
   447             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   446             sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector,
   448             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   447             sidDrillStrike, sidSnowball, sidNothing, sidTardis,
   449             {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine);
   448             {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber);
   450 
   449 
   451     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   450     TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused,
   452             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   451             sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync,
   453             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady,
   452             sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady,
   454             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,
   453             sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce,