project_files/frontlib/net/netconn_callbacks.c
changeset 7580 c92596feac0d
parent 7482 d70a5b0d1190
child 7691 55c0a856ecd0
equal deleted inserted replaced
7578:d5c880e6d772 7580:c92596feac0d
    84 	flib_netconn_onRunGame(conn, NULL, NULL);
    84 	flib_netconn_onRunGame(conn, NULL, NULL);
    85 	flib_netconn_onTeamAccepted(conn, NULL, NULL);
    85 	flib_netconn_onTeamAccepted(conn, NULL, NULL);
    86 	flib_netconn_onHogCountChanged(conn, NULL, NULL);
    86 	flib_netconn_onHogCountChanged(conn, NULL, NULL);
    87 	flib_netconn_onTeamColorChanged(conn, NULL, NULL);
    87 	flib_netconn_onTeamColorChanged(conn, NULL, NULL);
    88 	flib_netconn_onEngineMessage(conn, NULL, NULL);
    88 	flib_netconn_onEngineMessage(conn, NULL, NULL);
    89 	flib_netconn_onCfgScheme(conn, NULL, NULL);
    89 	flib_netconn_onSchemeChanged(conn, NULL, NULL);
    90 	flib_netconn_onMapChanged(conn, NULL, NULL);
    90 	flib_netconn_onMapChanged(conn, NULL, NULL);
    91 	flib_netconn_onScriptChanged(conn, NULL, NULL);
    91 	flib_netconn_onScriptChanged(conn, NULL, NULL);
    92 	flib_netconn_onWeaponsetChanged(conn, NULL, NULL);
    92 	flib_netconn_onWeaponsetChanged(conn, NULL, NULL);
    93 	flib_netconn_onAdminAccess(conn, NULL, NULL);
    93 	flib_netconn_onAdminAccess(conn, NULL, NULL);
    94 	flib_netconn_onServerVar(conn, NULL, NULL);
    94 	flib_netconn_onServerVar(conn, NULL, NULL);
   140 GENERATE_CB_SETTER_AND_DEFAULT(onRunGame, (void *context));
   140 GENERATE_CB_SETTER_AND_DEFAULT(onRunGame, (void *context));
   141 GENERATE_CB_SETTER_AND_DEFAULT(onTeamAccepted, (void *context, const char *teamName));
   141 GENERATE_CB_SETTER_AND_DEFAULT(onTeamAccepted, (void *context, const char *teamName));
   142 GENERATE_CB_SETTER_AND_DEFAULT(onHogCountChanged, (void *context, const char *teamName, int hogs));
   142 GENERATE_CB_SETTER_AND_DEFAULT(onHogCountChanged, (void *context, const char *teamName, int hogs));
   143 GENERATE_CB_SETTER_AND_DEFAULT(onTeamColorChanged, (void *context, const char *teamName, int colorIndex));
   143 GENERATE_CB_SETTER_AND_DEFAULT(onTeamColorChanged, (void *context, const char *teamName, int colorIndex));
   144 GENERATE_CB_SETTER_AND_DEFAULT(onEngineMessage, (void *context, const uint8_t *message, size_t size));
   144 GENERATE_CB_SETTER_AND_DEFAULT(onEngineMessage, (void *context, const uint8_t *message, size_t size));
   145 GENERATE_CB_SETTER_AND_DEFAULT(onCfgScheme, (void *context, const flib_scheme *scheme));
   145 GENERATE_CB_SETTER_AND_DEFAULT(onSchemeChanged, (void *context, const flib_scheme *scheme));
   146 GENERATE_CB_SETTER_AND_DEFAULT(onMapChanged, (void *context, const flib_map *map, int changetype));
   146 GENERATE_CB_SETTER_AND_DEFAULT(onMapChanged, (void *context, const flib_map *map, int changetype));
   147 GENERATE_CB_SETTER_AND_DEFAULT(onScriptChanged, (void *context, const char *script));
   147 GENERATE_CB_SETTER_AND_DEFAULT(onScriptChanged, (void *context, const char *script));
   148 GENERATE_CB_SETTER_AND_DEFAULT(onWeaponsetChanged, (void *context, const flib_weaponset *weaponset));
   148 GENERATE_CB_SETTER_AND_DEFAULT(onWeaponsetChanged, (void *context, const flib_weaponset *weaponset));
   149 GENERATE_CB_SETTER_AND_DEFAULT(onAdminAccess, (void *context));
   149 GENERATE_CB_SETTER_AND_DEFAULT(onAdminAccess, (void *context));
   150 GENERATE_CB_SETTER_AND_DEFAULT(onServerVar, (void *context, const char *name, const char *value));
   150 GENERATE_CB_SETTER_AND_DEFAULT(onServerVar, (void *context, const char *name, const char *value));