project_files/frontlib/model/gamesetup.c
changeset 7482 d70a5b0d1190
parent 7320 e704706008d4
child 7497 7e1d72fc03c7
equal deleted inserted replaced
7479:c8c552ee3acb 7482:d70a5b0d1190
    22 
    22 
    23 #include <stdlib.h>
    23 #include <stdlib.h>
    24 
    24 
    25 void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
    25 void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
    26 	if(gamesetup) {
    26 	if(gamesetup) {
    27 		free(gamesetup->script);
    27 		free(gamesetup->style);
    28 		flib_scheme_release(gamesetup->gamescheme);
    28 		flib_scheme_destroy(gamesetup->gamescheme);
    29 		flib_map_release(gamesetup->map);
    29 		flib_map_destroy(gamesetup->map);
    30 		flib_teamlist_destroy(gamesetup->teamlist);
    30 		flib_teamlist_destroy(gamesetup->teamlist);
    31 		free(gamesetup);
    31 		free(gamesetup);
    32 	}
    32 	}
    33 }
    33 }
    34 
    34 
    37 		return NULL;
    37 		return NULL;
    38 	}
    38 	}
    39 
    39 
    40 	flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
    40 	flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
    41 	if(result) {
    41 	if(result) {
    42 		result->script = flib_strdupnull(setup->script);
    42 		result->style = flib_strdupnull(setup->style);
    43 		result->gamescheme = flib_scheme_copy(setup->gamescheme);
    43 		result->gamescheme = flib_scheme_copy(setup->gamescheme);
    44 		result->map = flib_map_copy(setup->map);
    44 		result->map = flib_map_copy(setup->map);
    45 		result->teamlist = flib_teamlist_copy(setup->teamlist);
    45 		result->teamlist = flib_teamlist_copy(setup->teamlist);
    46 		if((setup->script && !result->script)
    46 		if((setup->style && !result->style)
    47 				|| (setup->gamescheme && !result->gamescheme)
    47 				|| (setup->gamescheme && !result->gamescheme)
    48 				|| (setup->map && !result->map)
    48 				|| (setup->map && !result->map)
    49 				|| (setup->teamlist && !result->teamlist)) {
    49 				|| (setup->teamlist && !result->teamlist)) {
    50 			flib_gamesetup_destroy(result);
    50 			flib_gamesetup_destroy(result);
    51 			result = NULL;
    51 			result = NULL;