share/hedgewars/Data/Locale/en.txt
changeset 11049 db948d8bc9a2
parent 10789 acbf69e2e5cf
child 11077 1fb80cd8ba7b
equal deleted inserted replaced
11046:47a8c19ecb60 11049:db948d8bc9a2
     1 ; English locale
     1 ; English locale
     2 
     2 
     3 00:00=Grenade
     3 00:00=Grenade
     4 00:01=ClusterBomb
     4 00:01=Cluster Bomb
     5 00:02=Bazooka
     5 00:02=Bazooka
     6 00:03=Homing Bee
     6 00:03=Homing Bee
     7 00:04=Shotgun
     7 00:04=Shotgun
     8 00:05=PickHammer
     8 00:05=Pick Hammer
     9 00:06=Skip
     9 00:06=Skip
    10 00:07=Rope
    10 00:07=Rope
    11 00:08=Mine
    11 00:08=Mine
    12 00:09=Desert Eagle
    12 00:09=Desert Eagle
    13 00:10=Dynamite
    13 00:10=Dynamite
    51 00:48=Hammer
    51 00:48=Hammer
    52 00:49=Resurrector
    52 00:49=Resurrector
    53 00:50=Drill Strike
    53 00:50=Drill Strike
    54 00:51=Mudball
    54 00:51=Mudball
    55 00:52=No weapon selected
    55 00:52=No weapon selected
    56 00:53=TimeBox
    56 00:53=Time Box
    57 ; 00:54=Structure
    57 ; 00:54=Structure
    58 00:54=Land Spray
    58 00:54=Land Spray
    59 00:55=Freezer
    59 00:55=Freezer
    60 00:56=Cleaver
    60 00:56=Cleaver
    61 00:57=Rubber
    61 00:57=Rubber
    68 01:04=Paused
    68 01:04=Paused
    69 01:05=Really quit? (Y/Esc) (Click to resume)
    69 01:05=Really quit? (Y/Esc) (Click to resume)
    70 01:06=Sudden Death!
    70 01:06=Sudden Death!
    71 01:07=%1 remaining
    71 01:07=%1 remaining
    72 01:08=Fuel
    72 01:08=Fuel
    73 01:09=Synchronizing...
    73 01:09=Synchronizing ...
    74 01:10=Using this utility won't end your turn!
    74 01:10=Using this utility won't end your turn!
    75 01:11=This weapon or utility is not yet available!
    75 01:11=This weapon or utility is not yet available!
    76 01:12=Last round till Sudden Death!
    76 01:12=Last round till Sudden Death!
    77 01:13=%1 rounds till Sudden Death!
    77 01:13=%1 rounds till Sudden Death!
    78 01:14=Get ready, %1!
    78 01:14=Get ready, %1!
   116 02:00=%1 took one shot too many
   116 02:00=%1 took one shot too many
   117 02:00=%1 could really have used a health crate
   117 02:00=%1 could really have used a health crate
   118 02:00=%1 has gone to play a better game
   118 02:00=%1 has gone to play a better game
   119 02:00=%1 has ragequit life
   119 02:00=%1 has ragequit life
   120 02:00=%1 fails
   120 02:00=%1 fails
   121 02:00=Poor poor %1...
   121 02:00=Poor, poor %1 ...
   122 02:00=%1 prefers wormux
   122 02:00=%1 prefers WarMUX
   123 02:00=%1 has been blocking shots with his face
   123 02:00=%1 has been blocking shots with his face
   124 02:00=%1 is a hero amongst me...err...hogs
   124 02:00=%1 is a hero amongst me...err...hogs
   125 02:00=%1 finds his place in Valhalla
   125 02:00=%1 finds his place in Valhalla
   126 02:00=%1 has left the building
   126 02:00=%1 has left the building
   127 02:00=%1 goes the way of the dinosaurs
   127 02:00=%1 goes the way of the dinosaurs
   204 02:02=Let's get this party started
   204 02:02=Let's get this party started
   205 02:02=Last hog standing wins
   205 02:02=Last hog standing wins
   206 02:02=Let's go!
   206 02:02=Let's go!
   207 02:02=Let's rock!
   207 02:02=Let's rock!
   208 02:02=Let's jam!
   208 02:02=Let's jam!
   209 02:02=It's beginning...
   209 02:02=It's beginning ...
   210 02:02=This is the start of something big
   210 02:02=This is the start of something big
   211 02:02=Welcome to Hedgewars
   211 02:02=Welcome to Hedgewars
   212 02:02=Welcome to the front lines
   212 02:02=Welcome to the front lines
   213 02:02=Crush your enemies!
   213 02:02=Crush your enemies!
   214 02:02=May the best hog win
   214 02:02=May the best hog win
   260 ; New health crate
   260 ; New health crate
   261 02:05=Incoming aid!
   261 02:05=Incoming aid!
   262 02:05=Medic!
   262 02:05=Medic!
   263 02:05=First aid from the skies!
   263 02:05=First aid from the skies!
   264 02:05=A health pack for you
   264 02:05=A health pack for you
   265 02:05=Good health... in box form!
   265 02:05=Good health ... in box form!
   266 02:05=The doctor calls
   266 02:05=The doctor calls
   267 02:05=Fresh band-aids!
   267 02:05=Fresh band-aids!
   268 02:05=This will make you feel better
   268 02:05=This will make you feel better
   269 02:05=A Hi-Potion! Whoops wrong game
   269 02:05=A Hi-Potion! Whoops wrong game
   270 02:05=A pick-me-up!
   270 02:05=A pick-me-up!
   271 02:05=Grab it
   271 02:05=Grab it
   272 02:05=A healthy snack
   272 02:05=A healthy snack
   273 02:05=A remedy to pain
   273 02:05=A remedy to pain
   274 02:05=Correct Dosage: as many as you can find!
   274 02:05=Correct dosage: as many as you can find!
   275 02:05=Urgent delivery
   275 02:05=Urgent delivery
   276 02:05=Supplies!
   276 02:05=Supplies!
   277 
   277 
   278 ; New ammo crate
   278 ; New ammo crate
   279 02:06=More weapons!
   279 02:06=More weapons!
   300 02:06=Shiny new toys!
   300 02:06=Shiny new toys!
   301 02:06=A mysterious box!
   301 02:06=A mysterious box!
   302 
   302 
   303 ; New utility crate
   303 ; New utility crate
   304 02:07=Tooltime!
   304 02:07=Tooltime!
   305 02:07=This could come in handy...
   305 02:07=This could come in handy ...
   306 02:07=Utilities!
   306 02:07=Utilities!
   307 02:07=Utilise this box
   307 02:07=Utilise this box
   308 02:07=Watch out below
   308 02:07=Watch out below
   309 02:07=More utilities!
   309 02:07=More utilities!
   310 02:07=Tools for you!
   310 02:07=Tools for you!
   312 02:07=Use this wisely
   312 02:07=Use this wisely
   313 02:07=Ooo this box is heavy
   313 02:07=Ooo this box is heavy
   314 02:07=You might need this
   314 02:07=You might need this
   315 
   315 
   316 ; Hog (%1) skips his turn
   316 ; Hog (%1) skips his turn
   317 02:08=%1 is sooo boring...
   317 02:08=%1 is sooo boring ...
   318 02:08=%1 couldn't be bothered
   318 02:08=%1 couldn't be bothered
   319 02:08=%1 is one lazy hog
   319 02:08=%1 is one lazy hog
   320 02:08=%1 is thoughtless
   320 02:08=%1 is thoughtless
   321 02:08=%1 gave up
   321 02:08=%1 gave up
   322 02:08=You snooze you lose, %1
   322 02:08=You snooze you lose, %1
   397 02:11=%1 seems too busy to play
   397 02:11=%1 seems too busy to play
   398 02:11=Beam him up, Scotty!
   398 02:11=Beam him up, Scotty!
   399 02:11=%1 has to go
   399 02:11=%1 has to go
   400 
   400 
   401 ; Weapon Categories
   401 ; Weapon Categories
   402 03:00=Timed Grenade
   402 03:00=Timed grenade
   403 03:01=Timed Grenade
   403 03:01=Timed grenade
   404 03:02=Ballistic Weapon
   404 03:02=Ballistic weapon
   405 03:03=Guided Weapon
   405 03:03=Guided weapon
   406 03:04=Gun (multiple shots)
   406 03:04=Gun (multiple shots)
   407 03:05=Digging Tool
   407 03:05=Digging tool
   408 03:06=Action
   408 03:06=Action
   409 03:07=Transport Utility
   409 03:07=Transport utility
   410 03:08=Proximity Bomb
   410 03:08=Proximity bomb
   411 03:09=Gun (multiple shots)
   411 03:09=Gun (multiple shots)
   412 03:10=BOOM!
   412 03:10=BOOM!
   413 03:11=Bonk!
   413 03:11=Bonk!
   414 03:12=Martial Arts
   414 03:12=Martial arts
   415 03:13=UNUSED
   415 03:13=UNUSED
   416 03:14=Transport Utility
   416 03:14=Transport utility
   417 03:15=Airborne Attack
   417 03:15=Airborne attack
   418 03:16=Airborne Attack
   418 03:16=Airborne attack
   419 03:17=Digging Tool
   419 03:17=Digging tool
   420 03:18=Utility
   420 03:18=Utility
   421 03:19=Transport Utility
   421 03:19=Transport utility
   422 03:20=Action
   422 03:20=Action
   423 03:21=Ballistic Weapon
   423 03:21=Ballistic weapon
   424 03:22=Call me Indiana!
   424 03:22=Call me Indiana!
   425 03:23=(Really) Martial Arts
   425 03:23=(Really) Martial Arts
   426 03:24=The cake is NOT a lie!
   426 03:24=The cake is NOT a lie!
   427 03:25=Costume Kit
   427 03:25=Costume kit
   428 03:26=Juicy Grenade
   428 03:26=Juicy grenade
   429 03:27=Fiery Grenade
   429 03:27=Fiery grenade
   430 03:28=Ballistic Weapon
   430 03:28=Ballistic weapon
   431 03:29=Ballistic Weapon
   431 03:29=Ballistic weapon
   432 03:30=Airborne Attack
   432 03:30=Airborne attack
   433 03:31=Remote Controlled Bomb
   433 03:31=Remote-controlled bomb
   434 03:32=Temporary Effect
   434 03:32=Temporary effect
   435 03:33=Temporary Effect
   435 03:33=Temporary effect
   436 03:34=Temporary Effect
   436 03:34=Temporary effect
   437 03:35=Temporary Effect
   437 03:35=Temporary effect
   438 03:36=Temporary Effect
   438 03:36=Temporary effect
   439 03:37=Temporary Effect
   439 03:37=Temporary effect
   440 03:38=Gun (multiple shots)
   440 03:38=Gun (multiple shots)
   441 03:39=Transport Utility
   441 03:39=Transport utility
   442 03:40=Incinerating Grenade
   442 03:40=Incinerating grenade
   443 03:41=Huge fan of Squawks
   443 03:41=Huge fan of Squawks
   444 03:42=I'm making a note here...
   444 03:42=I'm making a note here ...
   445 ; the misspelled "Beethoven" is intentional (-> to beat)
   445 ; the misspelled "Beethoven" is intentional (-> to beat)
   446 03:43=Performing Beathoven's deadly sonata
   446 03:43=Performing Beathoven's deadly sonata
   447 03:44=Best before: 1923
   447 03:44=Best before: 1923
   448 03:45=The power of science
   448 03:45=The power of science
   449 03:46=Hot Hot Hot!
   449 03:46=Hot, hot, hot!
   450 03:47=Stick these somewhere useful!
   450 03:47=Stick these somewhere useful!
   451 03:48=It's Hammer time!
   451 03:48=It's Hammer Time!
   452 03:49=Bring back the dead TO hell!
   452 03:49=Bring back the dead TO hell!
   453 03:50=Moles fan
   453 03:50=Moles fan
   454 03:51=Found on the ground
   454 03:51=Found on the ground
   455 03:52=UNUSED
   455 03:52=UNUSED
   456 03:53=Type 40
   456 03:53=Type 40
   457 ;03:54=Build something
   457 ;03:54=Build something
   458 03:54=Utility
   458 03:54=Utility
   459 03:55=It doesn't get cooler than this!
   459 03:55=It doesn't get cooler than this!
   460 03:56=Please use or misuse
   460 03:56=Please use or misuse
   461 03:57=Utility
   461 03:57=Utility
       
   462 03:58=Floating proximity bomb
   462 
   463 
   463 ; Weapon Descriptions (use | as line breaks)
   464 ; Weapon Descriptions (use | as line breaks)
   464 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   465 04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
   465 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
   466 04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set cluster bomb's timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
   466 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
   467 04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
   467 04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
   468 04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
   468 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
   469 04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
   469 04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
   470 04:05=Move underground! Use the pick hammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging|Left/Right: Move while drilling
   470 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
   471 04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
   471 04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons
   472 04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Up/Down: Retract/Extend rope|Long Jump: Drop grenades or similar weapons
   472 04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet
   473 04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet|Precise + 1-5: Set mine's bounce strength
   473 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times)
   474 04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times)
   474 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
   475 04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
   475 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
   476 04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
   476 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the amazing Shoryuken.
   477 04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the amazing Shoryuken.
   477 04:13=UNUSED
   478 04:13=UNUSED
   478 04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute|Long Jump: Drop grenades or similar weapons
   479 04:14=Fear of heights? Better grab a parachute.|It will unfold automatically once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold or deactivate the parachute manually|Left/Right/Up/Down: Control your flight|Long Jump: Drop grenades or similar weapons
   479 04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region
   480 04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region
   480 04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region
   481 04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region
   481 04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging
   482 04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging|Up/down: Change digging direction
   482 04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position
   483 04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position
   483 04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region
   484 04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region|Left/Right: Choose facing direction
   484 04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs
   485 04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs|Switch: Select next hog|Precise + Switch: Select previous hog
   485 04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power
   486 04:21=Shoot a projectile that will release|multiple clusters upon impact. The|clusters are hurled backwards and are|more dangerous than the main projectile.|Attack: Shoot at full power
   486 04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you
   487 04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you
   487 04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|him into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack
   488 04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|it into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack
   488 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode
   489 04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode
   489 04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog
   490 04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog
   490 04:26=Throw this juicy watermelon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power
   491 04:26=Throw this juicy (and bouncy) watermelon at|your enemies. Once the timer expires, it will|split into several explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power
   491 04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power
   492 04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power
   492 04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power
   493 04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power
   493 04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming
   494 04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming
   494 04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region
   495 04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region
   495 04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Left/Right: Steer the plane
   496 04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Left/Right: Steer the plane
   496 04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate
   497 04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate
   497 04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate
   498 04:33=Sometimes you just need that little extra boost to|deal some more damage. Activating this increases|the damage dealt by 50% for the rest of the turn.|Attack: Activate
   498 04:34=Can't touch me!|Attack: Activate
   499 04:34=Makes you immune to damage for the|rest of your turn. But don't be too|cocky, you could still drown.|Attack: Activate
   499 04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate
   500 04:35=Sometimes time's running too fast.|Grab 30 extra seconds to finish your attack.|Attack: Activate
   500 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   501 04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
   501 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
   502 04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb 80% of the damage|dealt to other hogs.|Attack: Activate
   502 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
   503 04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target. Aiming is difficult, so as long this|weapon is activated, you have to hold your position.|Attack: Activate built-in laser sight, then fire (twice)|Left/Right: Turn around (between shots)
   503 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility can|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
   504 04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility can|take you to almost any position on the battlefield.|Attack: Activate/Deactivate|Up/Left/Right: Apply a short boost into one direction|Long Jump: Drop grenades or similar weapons|Precise + Long Jump: Launch weapon to crosshair|Precise + Up/Down: Adjust aim
   504 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
   505 04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
   505 04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
   506 04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies to poison them!|Be quick, as using Birdy eats into your turn|time!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
   506 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
   507 04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a ...|HUGE SUCCESS!|Disclaimer. Does not work on rubber bands.|Attack: Shoot a portal|Switch: Change portal colour
   507 04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
   508 04:43=Make your musical debut an explosive success!|Drop a mighty piano from the heavens,|stomping everything in its path, but beware:|Your hog must be sacrificed to play the piano.|Cursor: Select target region|F1-F9: Play the piano
   508 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
   509 04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set timer|Precise + 1-5: Set bounce strength|Attack: Hold to throw with more power
   509 04:45=All those physics classes have finally|paid off, launch a devastating Sine|wave at your foes.|Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
   510 04:45=All those physics classes have finally paid off!|Launch a devastating sine wave which burns itself|through terrain.|Watch out, this weapon has a strong knockback.|Attack: Shoot
   510 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   511 04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   511 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
   512 04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
   512 04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
   513 04:48=Why should the moles get all the abuse? Wacking|a hog (or mines, or barrels) can be just as fun!|A good blow from this hammer will shave off|one third of a hog's health (or one half with|Extra Damage) and plunge them underground.|Attack: Activate
   513 04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
   514 04:49=Sacrifice your health to resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
   514 04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.|Left/Right: Determine attack direction|Cursor: Select target region
   515 04:50=Is someone hiding underground?|Dig them out with a drill strike!|Timer controls how far it will dig.|Left/Right: Determine attack direction|1-5: Set timer|Cursor: Select target region
   515 04:51=Get in a free shot by hurling a ball of mud.|Stings a bit, and knocks hogs back.|Attack: Hold to shoot with more power
   516 04:51=Get in a free shot by hurling a ball of mud.|Deals no damage, but knocks hogs and|objects back.|Attack: Hold to shoot with more power
   516 04:52=UNUSED
   517 04:52=UNUSED
   517 04:53=Take a trip through time and space,|while leaving your comrades to fight on alone.|Be prepared to return at any time,|or for Sudden Death or if they are all defeated.|Disclaimer. Does not function in Sudden Death,|if you are alone, or if you are a King.|Attack: Activate
   518 04:53=Take a trip through time and space,|while leaving your comrades to fight on alone.|Be prepared to return at any time,|or for Sudden Death or if they are all defeated.|Disclaimer. Does not function in Sudden Death,|if you are alone, or if you are a King.|Attack: Activate
   518 04:54=Spray a stream of sticky flakes.|Build bridges, bury enemies, seal off tunnels.|Be careful you don't get any on you!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   519 04:54=Spray a stream of sticky flakes.|Build bridges, bury enemies, seal off tunnels.|Be careful you don't get any on you!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
   519 04:55=Bring back the ice-age!|Freeze hedgehogs, make the floor slippery or|save yourself from drowning by freezing the water.|Attack: Shoot
   520 04:55=Bring back the ice-age!|Freeze hedgehogs, make the floor slippery or|save yourself from drowning by freezing the water.|Attack: Activate/Deactivate freezeray|Up/Down: Continue aiming
   520 04:56=You can throw two cleavers at your enemy,|block passages and tunnels and even use them for climbing!|Be careful! Playing with knifes is dangerous.|Attack: Hold to shoot with more power (twice)
   521 04:56=You can throw two cleavers at your enemy,|block passages and tunnels and even use them for climbing!|Be careful! Playing with knifes is dangerous.|Attack: Hold to shoot with more power (twice)
   521 04:57=Build an elastic bar made of rubber,|from which hedgehogs and other|things bounce off without taking fall damage.|Left/Right: Change rubber bar orientation|Cursor: Place rubber bar in a valid position
   522 04:57=Build a VERY elastic rubber band, from which|hedgehogs and other things bounce off|without taking fall damage.|Left/Right: Change rubber band orientation|Cursor: Place rubber band in a valid position
       
   523 04:58=This proximity bomb will float freely in the air and follow|hedgehogs careless enouogh to come too close to it.|Its explosion is weaker than that of the land mine, however.|Attack: Hold to shoot with more power
   522 
   524 
   523 ; Game goal strings
   525 ; Game goal strings
   524 05:00=Game Modes
   526 05:00=Game Modes
   525 05:01=The following rules apply
   527 05:01=The following rules apply
   526 05:02=Forts: Defend your fortress; vanquish your enemies!
   528 05:02=Forts: Defend your fortress; vanquish your enemies!
   527 05:03=Low Gravity: Watch your step
   529 05:03=Low Gravity: Watch your step
   528 05:04=Invulnerability: Hogs are (almost) invulnerable
   530 05:04=Invulnerability: Hogs are (almost) invulnerable
   529 05:05=Vampirism: Hogs will be healed for the damage dealt
   531 05:05=Vampirism: Hogs will be healed for 80% of the damage dealt
   530 05:06=Karma: Hogs will be damaged for the damage dealt
   532 05:06=Karma: Hogs will be damaged for the damage dealt
   531 05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King
   533 05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King
   532 05:08=Place Hedgehogs: Place your hogs before the game starts
   534 05:08=Place Hedgehogs: Place your hogs before the game starts
   533 05:09=Artillery: Hogs can't walk to change position
   535 05:09=Artillery: Hogs can't walk to change position
   534 05:10=Indestructible Terrain: Most weapons won't destroy terrain
   536 05:10=Indestructible Terrain: Most weapons won't destroy terrain
   535 05:11=Shared Ammo: All teams of the same color share their ammunition
   537 05:11=Shared Ammo: All teams of the same color share their ammunition
   536 05:12=Mine Timers: Mines will detonate after %1 second(s)
   538 05:12=Mine Timers: Mines will detonate after %1 second(s)
   537 05:13=Mine Timers: Mines will detonate instantly
   539 05:13=Mine Timers: Mines will detonate instantly
   538 05:14=Mine Timers: Mines will detonate after 0 - 5 seconds
   540 05:14=Mine Timers: Mines will detonate after 0 - 5 seconds
   539 05:15=Damage Modifier: All weapons will do %1% damage
   541 05:15=Damage Modifier: (Almost) all weapons will deal %1% damage
   540 05:16=Health of all hogs is reset on end of turn
   542 05:16=Health of all hogs is reset on end of turn
   541 05:17=AI hogs respawn on death
   543 05:17=AI hogs respawn on death
   542 05:18=Unlimited Attacks
   544 05:18=Unlimited Attacks
   543 05:19=Weapons are reset on end of turn
   545 05:19=Weapons are reset on end of turn
   544 05:20=Weapons are not shared between hogs
   546 05:20=Weapons are not shared between hogs