misc/winutils/include/SDL_version.h
changeset 10017 de822cd3df3a
parent 7809 7d4fb2f35f4f
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    37 
    37 
    38 /** @name Version Number
    38 /** @name Version Number
    39  *  Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
    39  *  Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
    40  */
    40  */
    41 /*@{*/
    41 /*@{*/
    42 #define SDL_MAJOR_VERSION	1
    42 #define SDL_MAJOR_VERSION   1
    43 #define SDL_MINOR_VERSION	2
    43 #define SDL_MINOR_VERSION   2
    44 #define SDL_PATCHLEVEL		15
    44 #define SDL_PATCHLEVEL      15
    45 /*@}*/
    45 /*@}*/
    46 
    46 
    47 typedef struct SDL_version {
    47 typedef struct SDL_version {
    48 	Uint8 major;
    48     Uint8 major;
    49 	Uint8 minor;
    49     Uint8 minor;
    50 	Uint8 patch;
    50     Uint8 patch;
    51 } SDL_version;
    51 } SDL_version;
    52 
    52 
    53 /**
    53 /**
    54  * This macro can be used to fill a version structure with the compile-time
    54  * This macro can be used to fill a version structure with the compile-time
    55  * version of the SDL library.
    55  * version of the SDL library.
    56  */
    56  */
    57 #define SDL_VERSION(X)							\
    57 #define SDL_VERSION(X)                          \
    58 {									\
    58 {                                   \
    59 	(X)->major = SDL_MAJOR_VERSION;					\
    59     (X)->major = SDL_MAJOR_VERSION;                 \
    60 	(X)->minor = SDL_MINOR_VERSION;					\
    60     (X)->minor = SDL_MINOR_VERSION;                 \
    61 	(X)->patch = SDL_PATCHLEVEL;					\
    61     (X)->patch = SDL_PATCHLEVEL;                    \
    62 }
    62 }
    63 
    63 
    64 /** This macro turns the version numbers into a numeric value:
    64 /** This macro turns the version numbers into a numeric value:
    65  *  (1,2,3) -> (1203)
    65  *  (1,2,3) -> (1203)
    66  *  This assumes that there will never be more than 100 patchlevels
    66  *  This assumes that there will never be more than 100 patchlevels
    67  */
    67  */
    68 #define SDL_VERSIONNUM(X, Y, Z)						\
    68 #define SDL_VERSIONNUM(X, Y, Z)                     \
    69 	((X)*1000 + (Y)*100 + (Z))
    69     ((X)*1000 + (Y)*100 + (Z))
    70 
    70 
    71 /** This is the version number macro for the current SDL version */
    71 /** This is the version number macro for the current SDL version */
    72 #define SDL_COMPILEDVERSION \
    72 #define SDL_COMPILEDVERSION \
    73 	SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
    73     SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
    74 
    74 
    75 /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
    75 /** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
    76 #define SDL_VERSION_ATLEAST(X, Y, Z) \
    76 #define SDL_VERSION_ATLEAST(X, Y, Z) \
    77 	(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
    77     (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
    78 
    78 
    79 /** This function gets the version of the dynamically linked SDL library.
    79 /** This function gets the version of the dynamically linked SDL library.
    80  *  it should NOT be used to fill a version structure, instead you should
    80  *  it should NOT be used to fill a version structure, instead you should
    81  *  use the SDL_Version() macro.
    81  *  use the SDL_Version() macro.
    82  */
    82  */