project_files/frontlib/model/gamesetup.c
changeset 10017 de822cd3df3a
parent 7497 7e1d72fc03c7
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    21 #include "../util/util.h"
    21 #include "../util/util.h"
    22 
    22 
    23 #include <stdlib.h>
    23 #include <stdlib.h>
    24 
    24 
    25 void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
    25 void flib_gamesetup_destroy(flib_gamesetup *gamesetup) {
    26 	if(gamesetup) {
    26     if(gamesetup) {
    27 		free(gamesetup->style);
    27         free(gamesetup->style);
    28 		flib_scheme_destroy(gamesetup->gamescheme);
    28         flib_scheme_destroy(gamesetup->gamescheme);
    29 		flib_map_destroy(gamesetup->map);
    29         flib_map_destroy(gamesetup->map);
    30 		flib_teamlist_destroy(gamesetup->teamlist);
    30         flib_teamlist_destroy(gamesetup->teamlist);
    31 		free(gamesetup);
    31         free(gamesetup);
    32 	}
    32     }
    33 }
    33 }
    34 
    34 
    35 flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *setup) {
    35 flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *setup) {
    36 	if(!setup) {
    36     if(!setup) {
    37 		return NULL;
    37         return NULL;
    38 	}
    38     }
    39 
    39 
    40 	flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
    40     flib_gamesetup *result = flib_calloc(1, sizeof(flib_gamesetup));
    41 	if(result) {
    41     if(result) {
    42 		result->style = flib_strdupnull(setup->style);
    42         result->style = flib_strdupnull(setup->style);
    43 		result->gamescheme = flib_scheme_copy(setup->gamescheme);
    43         result->gamescheme = flib_scheme_copy(setup->gamescheme);
    44 		result->map = flib_map_copy(setup->map);
    44         result->map = flib_map_copy(setup->map);
    45 		result->teamlist = flib_teamlist_copy(setup->teamlist);
    45         result->teamlist = flib_teamlist_copy(setup->teamlist);
    46 		if((setup->style && !result->style)
    46         if((setup->style && !result->style)
    47 				|| (setup->gamescheme && !result->gamescheme)
    47                 || (setup->gamescheme && !result->gamescheme)
    48 				|| (setup->map && !result->map)
    48                 || (setup->map && !result->map)
    49 				|| (setup->teamlist && !result->teamlist)) {
    49                 || (setup->teamlist && !result->teamlist)) {
    50 			flib_gamesetup_destroy(result);
    50             flib_gamesetup_destroy(result);
    51 			result = NULL;
    51             result = NULL;
    52 		}
    52         }
    53 	}
    53     }
    54 	return result;
    54     return result;
    55 }
    55 }