gameServer2/src/protocol/messages.rs
changeset 13527 e3ae9eea0689
parent 13524 5359ff75da3a
child 13528 c8b626b0a3ad
equal deleted inserted replaced
13526:3f69acc7e268 13527:e3ae9eea0689
   103     Error(String),
   103     Error(String),
   104     Connected(u32),
   104     Connected(u32),
   105     Unreachable,
   105     Unreachable,
   106 }
   106 }
   107 
   107 
   108 pub fn server_chat(msg: &str) -> HWServerMessage  {
   108 pub fn server_chat(msg: String) -> HWServerMessage  {
   109     HWServerMessage::ChatMsg{ nick: "[server]".to_string(), msg: msg.to_string() }
   109     HWServerMessage::ChatMsg{ nick: "[server]".to_string(), msg }
   110 }
   110 }
   111 
   111 
   112 impl GameCfg {
   112 impl GameCfg {
   113     pub fn to_protocol(&self) -> (String, Vec<String>) {
   113     pub fn to_protocol(&self) -> (String, Vec<String>) {
   114         use server::coretypes::GameCfg::*;
   114         use server::coretypes::GameCfg::*;