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27 #define FRONTLIB_H_ |
27 #define FRONTLIB_H_ |
28 |
28 |
29 #include "ipc/gameconn.h" |
29 #include "ipc/gameconn.h" |
30 #include "ipc/mapconn.h" |
30 #include "ipc/mapconn.h" |
31 #include "net/netconn.h" |
31 #include "net/netconn.h" |
32 |
32 #include "util/logging.h" |
33 #define FRONTLIB_SDL_ALREADY_INITIALIZED 1 |
|
34 |
33 |
35 /** |
34 /** |
36 * Call this function before anything else in this library. |
35 * Call this function before anything else in this library. |
37 * |
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38 * If the calling program uses SDL, it needs to call SDL_Init before initializing |
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39 * this library and then pass FRONTLIB_SDL_ALREADY_INITIALIZED as flag to this function. |
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40 * |
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41 * Otherwise, pass 0 to let this library handle SDL_Init an SDL_Quit itself. |
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42 * |
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43 * Returns 0 on success, -1 on error. |
36 * Returns 0 on success, -1 on error. |
44 */ |
37 */ |
45 int flib_init(int flags); |
38 int flib_init(); |
46 |
39 |
47 /** |
40 /** |
48 * Free resources associated with the library. Call this function once |
41 * Free resources associated with the library. Call this function once |
49 * the library is no longer needed. You can re-initialize the library by calling |
42 * the library is no longer needed. You can re-initialize the library by calling |
50 * flib_init again. |
43 * flib_init again. |