project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/RoomListAdapter.java
--- a/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/RoomListAdapter.java Thu Jul 19 22:55:36 2012 +0200
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/RoomListAdapter.java Sat Jul 21 14:56:52 2012 +0200
@@ -11,10 +11,6 @@
import android.content.Context;
import android.content.res.Resources;
-import android.text.Layout.Alignment;
-import android.text.SpannableStringBuilder;
-import android.text.Spanned;
-import android.text.style.AlignmentSpan;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
@@ -51,38 +47,56 @@
notifyDataSetChanged();
}
- private static Spanned formatExtra(Resources res, Room room) {
+ private static CharSequence formatExtra(Resources res, Room room) {
String ownermsg = res.getString(R.string.roomlist_owner, room.owner);
String mapmsg = res.getString(R.string.roomlist_map, Room.formatMapName(res, room.map));
- String schememsg = res.getString(R.string.roomlist_scheme, room.scheme);
- String weaponsmsg = res.getString(R.string.roomlist_weapons, room.weapons);
- SpannableStringBuilder ssb = new SpannableStringBuilder();
- ssb.append(ownermsg).append(" ").append(mapmsg).append("\n").append(schememsg).append(" ").append(weaponsmsg);
-
- int weaponOffset = ownermsg.length()+1+mapmsg.length()+1+schememsg.length()+1;
- ssb.setSpan(new AlignmentSpan.Standard(Alignment.ALIGN_OPPOSITE), ownermsg.length(), ownermsg.length()+mapmsg.length(), Spanned.SPAN_EXCLUSIVE_EXCLUSIVE);
- ssb.setSpan(new AlignmentSpan.Standard(Alignment.ALIGN_OPPOSITE), weaponOffset, weaponOffset+weaponsmsg.length(), Spanned.SPAN_EXCLUSIVE_EXCLUSIVE);
- return ssb;
+ String scheme = room.scheme.equals(room.weapons) ? room.scheme : room.scheme + " / " + room.weapons;
+ String schememsg = res.getString(R.string.roomlist_scheme, scheme);
+ return ownermsg + ". " + mapmsg + ", " + schememsg;
}
public View getView(int position, View convertView, ViewGroup parent) {
View v = convertView;
- TextView tv1;
if (v == null) {
LayoutInflater vi = LayoutInflater.from(context);
- v = vi.inflate(android.R.layout.simple_list_item_2, null);
- tv1 = (TextView)v.findViewById(android.R.id.text1);
- tv1.setCompoundDrawablePadding(5);
- } else {
- tv1 = (TextView)v.findViewById(android.R.id.text1);
+ v = vi.inflate(R.layout.listview_room, null);
}
Room room = rooms.get(position);
int iconRes = room.inProgress ? R.drawable.roomlist_ingame : R.drawable.roomlist_preparing;
- TextView tv2 = (TextView)v.findViewById(android.R.id.text2);
- tv1.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
- tv1.setText(room.name);
- tv2.setText(formatExtra(context.getResources(), room));
+
+ if(v.findViewById(android.R.id.text1) == null) {
+ // Tabular room list
+ TextView roomnameView = (TextView)v.findViewById(R.id.roomname);
+ TextView playerCountView = (TextView)v.findViewById(R.id.playercount);
+ TextView teamCountView = (TextView)v.findViewById(R.id.teamcount);
+ TextView ownerView = (TextView)v.findViewById(R.id.owner);
+ TextView mapView = (TextView)v.findViewById(R.id.map);
+ TextView schemeView = (TextView)v.findViewById(R.id.scheme);
+ TextView weaponView = (TextView)v.findViewById(R.id.weapons);
+
+ roomnameView.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
+ roomnameView.setText(room.name);
+ if(playerCountView != null) {
+ playerCountView.setText(String.valueOf(room.playerCount));
+ }
+ if(teamCountView != null) {
+ teamCountView.setText(String.valueOf(room.teamCount));
+ }
+ ownerView.setText(room.owner);
+ mapView.setText(Room.formatMapName(context.getResources(), room.map));
+ schemeView.setText(room.scheme);
+ weaponView.setText(room.weapons);
+ } else {
+ // Small room list
+ TextView v1 = (TextView)v.findViewById(android.R.id.text1);
+ TextView v2 = (TextView)v.findViewById(android.R.id.text2);
+
+ v1.setCompoundDrawablesWithIntrinsicBounds(iconRes, 0, 0, 0);
+ v1.setText(room.name);
+ v2.setText(formatExtra(context.getResources(), room));
+ }
+
return v;
}