--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Diver.lua Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,97 +0,0 @@
-
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local player = nil -- This variable will point to the hog's gear
-local enemy = nil
-
-local GameOver = false
-
-function onGameInit()
-
- -- Things we don't modify here will use their default values.
-
- Seed = 0 -- The base number for the random number generator
- GameFlags = gfInfAttack + gfDisableWind-- Game settings and rules
- TurnTime = 90000 -- The time the player has to move each round (in ms)
- CaseFreq = 0 -- The frequency of crate drops
- MinesNum = 0 -- The number of mines being placed
- MinesTime = 1000
- Explosives = 0 -- The number of explosives being placed
- Delay = 10 -- The delay between each round
- Map = "Hydrant" -- The map to be played
- Theme = "City" -- The theme to be used
- SuddenDeathTurns = 99999
-
- AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
- player = AddHog(loc("Hunter"), 0, 1, "NoHat")
-
- AddTeam(loc("Toxic Team"), 1175851, "Simple", "Island", "Default")
- enemy = AddHog(loc("Poison"), 1, 100, "Skull")
-
- SetGearPosition(player,430,516)
- SetGearPosition(enemy,1464,936)
-
-end
-
-
-function onGameStart()
-
-
- SpawnAmmoCrate(426,886,amJetpack)
- SpawnAmmoCrate(1544,690,amFirePunch)
- SpawnAmmoCrate(950,851,amBlowTorch)
- SpawnAmmoCrate(1032,853,amParachute)
-
- AddGear(579, 296, gtMine, 0, 0, 0, 0)
-
- ShowMission(loc("Operation Diver"), "", loc("Eliminate Poison before the time runs out") .. loc("|- Mines Time:") .. " " .. 1 .. " " .. loc("sec"), -amFirePunch, 0);
- --SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), -70)
-
- SetWind(-100)
-
-end
-
-
-function onGameTick()
-
-
- if (TotalRounds == 3) and (GameOver == false) then
- SetHealth(player, 0)
- GameOver = true
- end
-
- if TurnTimeLeft == 1 then
- SetHealth(player, 0)
- GameOver = true
- end
-
-end
-
-
-function onAmmoStoreInit()
- SetAmmo(amFirePunch, 1, 0, 0, 1)
- SetAmmo(amBlowTorch, 0, 0, 0, 1)
- SetAmmo(amGirder, 1, 0, 0, 0)
- SetAmmo(amParachute, 0, 0, 0, 1)
- SetAmmo(amJetpack, 0, 0, 0, 1)
-end
-
-
-function onGearAdd(gear)
-
- if GetGearType(gear) == gtJetpack then
- SetHealth(gear,1000)
- end
-
-end
-
-function onGearDelete(gear)
-
- if (gear == enemy) and (GameOver == false) then
- ShowMission(loc("Operation Diver"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0)
- elseif gear == player then
- ShowMission(loc("Operation Diver"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
- GameOver = true
- end
-
-end