QTfrontend/SDLs.h
changeset 6165 6fe3e922246e
parent 6164 62aa418ed214
child 6166 701c5b8fac56
--- a/QTfrontend/SDLs.h	Fri Oct 21 04:11:26 2011 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,64 +0,0 @@
-/*
- * Hedgewars, a free turn based strategy game
- * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; version 2 of the License
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
- */
-
-#ifndef SDLS_H
-#define SDLS_H
-
-
-#include <QStringList>
-#include "SDL_mixer.h"
-
-/// Class for interacting with SDL (used for music and keys)
-class SDLInteraction : public QObject
-{
-    Q_OBJECT
-
-private:
-    Mix_Music *music;
-    int musicInitialized;
-
-public:
-    /// Class Constructor.
-    SDLInteraction();
-
-    /// Class Destructor.
-    ~SDLInteraction();
-
-    /**
-     * @brief Returns available (screen) resolutions.
-     *
-     * @return list of resolutions in the format WIDTHxHEIGHT.
-     */
-    QStringList getResolutions() const;
-
-    /// Adds all available joystick controlls to the list of SDL keys.
-    void addGameControllerKeys() const;
-
-    /// Starts the background music.
-    void StartMusic();
-
-    /// Fades out and stops the background music.
-    void StopMusic();
-
-    /// Initializes SDL for playing music.
-    void SDLMusicInit();
-};
-
-
-#endif
-