project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/ThreadedNetConnection.java
changeset 7508 763d3961400b
child 7558 983ff426f91e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/ThreadedNetConnection.java	Sat Aug 18 00:47:51 2012 +0200
@@ -0,0 +1,566 @@
+package org.hedgewars.hedgeroid.netplay;
+
+import static org.hedgewars.hedgeroid.netplay.Netplay.FromNetMsgType.*;
+
+import java.io.File;
+import java.io.FileNotFoundException;
+import java.util.Arrays;
+import java.util.Collections;
+import java.util.List;
+
+import org.hedgewars.hedgeroid.R;
+import org.hedgewars.hedgeroid.Datastructures.MapRecipe;
+import org.hedgewars.hedgeroid.Datastructures.Scheme;
+import org.hedgewars.hedgeroid.Datastructures.Team;
+import org.hedgewars.hedgeroid.Datastructures.Weaponset;
+import org.hedgewars.hedgeroid.frontlib.Flib;
+import org.hedgewars.hedgeroid.frontlib.Frontlib;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.BoolCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.BytesCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.GameSetupPtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.IntStrCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.MapIntCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.MapRecipePtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.NetconnPtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.RoomArrayPtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.RoomCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.RoomListCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.RoomPtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.SchemeCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.SchemePtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.StrBoolCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.StrCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.StrIntCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.StrRoomCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.StrStrCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.TeamCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.TeamPtr;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.VoidCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.WeaponsetCallback;
+import org.hedgewars.hedgeroid.frontlib.Frontlib.WeaponsetPtr;
+import org.hedgewars.hedgeroid.netplay.Netplay.FromNetHandler;
+import org.hedgewars.hedgeroid.netplay.Netplay.FromNetMsgType;
+import org.hedgewars.hedgeroid.util.FileUtils;
+import org.hedgewars.hedgeroid.util.TickHandler;
+
+import android.annotation.SuppressLint;
+import android.content.Context;
+import android.content.res.Resources;
+import android.os.Handler;
+import android.os.HandlerThread;
+import android.os.Looper;
+import android.os.Message;
+import android.util.Log;
+import android.util.Pair;
+
+import com.sun.jna.Memory;
+import com.sun.jna.NativeLong;
+import com.sun.jna.Pointer;
+
+/**
+ * This class handles the actual communication with the networking library, running on a separate thread.
+ * 
+ * In order to process net messages, this class regularly runs a tick() function on the frontlib. This
+ * usually happens several times per second, but it can be slowed down a lot if no fast reaction to
+ * events is required (e.g. to conserve battery if the application is in the background).
+ */
+class ThreadedNetConnection {
+	private static final long TICK_INTERVAL_FAST = 100;
+	private static final long TICK_INTERVAL_SLOW = 5000;
+	private static final Frontlib FLIB = Flib.INSTANCE;
+	
+	public final ToNetHandler toNetHandler;
+	
+	private final Context appContext;
+	private final FromNetHandler fromNetHandler;
+	private final TickHandler tickHandler;
+
+	/**
+	 * conn can only be null while connecting (the first thing in the thread), and directly after disconnecting,
+	 * in the same message (the looper is shut down on disconnect, so there will be no messages after that).
+	 */
+	private NetconnPtr conn;
+	private String playerName;
+	
+	private ThreadedNetConnection(Context appContext, FromNetHandler fromNetHandler) {
+		this.appContext = appContext;
+		this.fromNetHandler = fromNetHandler;
+		
+		HandlerThread thread = new HandlerThread("NetThread");
+		thread.start();
+		toNetHandler = new ToNetHandler(thread.getLooper());
+		tickHandler = new TickHandler(thread.getLooper(), TICK_INTERVAL_FAST, tickCb);
+	}
+	
+	private void connect(final String name, final String host, final int port) {
+		toNetHandler.post(new Runnable() {
+			public void run() {
+				playerName = name == null ? "Player" : name;
+				File dataPath;
+				try {
+					dataPath = FileUtils.getDataPathFile(appContext);
+				} catch (FileNotFoundException e) {
+					shutdown(true, appContext.getString(R.string.sdcard_not_mounted));
+					return;
+				}
+				conn = FLIB.flib_netconn_create(playerName, dataPath.getAbsolutePath()+"/", host, port);
+				if(conn == null) {
+					shutdown(true, appContext.getString(R.string.error_connection_failed));
+					return;
+				}
+
+				//FLIB.flib_netconn_onAdminAccess(conn, adminAccessCb, null)
+				FLIB.flib_netconn_onCfgScheme(conn, cfgSchemeCb, null);
+				FLIB.flib_netconn_onChat(conn, chatCb, null);
+				FLIB.flib_netconn_onConnected(conn, connectedCb, null);
+				FLIB.flib_netconn_onDisconnected(conn, disconnectCb, null);
+				FLIB.flib_netconn_onEngineMessage(conn, engineMessageCb, null);
+				FLIB.flib_netconn_onEnterRoom(conn, enterRoomCb, null);
+				FLIB.flib_netconn_onHogCountChanged(conn, hogCountChangedCb, null);
+				FLIB.flib_netconn_onLeaveRoom(conn, leaveRoomCb, null);
+				FLIB.flib_netconn_onLobbyJoin(conn, lobbyJoinCb, null);
+				FLIB.flib_netconn_onLobbyLeave(conn, lobbyLeaveCb, null);
+				FLIB.flib_netconn_onMapChanged(conn, mapChangedCb, null);
+				FLIB.flib_netconn_onMessage(conn, messageCb, null);
+				FLIB.flib_netconn_onPasswordRequest(conn, passwordRequestCb, null);
+				FLIB.flib_netconn_onReadyState(conn, readyStateCb, null);
+				FLIB.flib_netconn_onRoomAdd(conn, roomAddCb, null);
+				FLIB.flib_netconn_onRoomChiefStatus(conn, roomChiefStatusCb, null);
+				FLIB.flib_netconn_onRoomDelete(conn, roomDeleteCb, null);
+				FLIB.flib_netconn_onRoomJoin(conn, roomJoinCb, null);
+				FLIB.flib_netconn_onRoomLeave(conn, roomLeaveCb, null);
+				FLIB.flib_netconn_onRoomlist(conn, roomlistCb, null);
+				FLIB.flib_netconn_onRoomUpdate(conn, roomUpdateCb, null);
+				FLIB.flib_netconn_onRunGame(conn, runGameCb, null);
+				FLIB.flib_netconn_onScriptChanged(conn, scriptChangedCb, null);
+				// FLIB.flib_netconn_onServerVar(conn, serverVarCb, null);
+				FLIB.flib_netconn_onTeamAccepted(conn, teamAcceptedCb, null);
+				FLIB.flib_netconn_onTeamAdd(conn, teamAddedCb, null);
+				FLIB.flib_netconn_onTeamColorChanged(conn, teamColorChangedCb, null);
+				FLIB.flib_netconn_onTeamDelete(conn, teamDeletedCb, null);
+				FLIB.flib_netconn_onWeaponsetChanged(conn, weaponsetChangedCb, null);
+				
+				tickHandler.start();
+			}
+		});
+	}
+	
+	public static ThreadedNetConnection startConnection(Context appContext, FromNetHandler fromNetHandler, String playerName, String host, int port) {
+		ThreadedNetConnection result = new ThreadedNetConnection(appContext, fromNetHandler);
+		result.connect(playerName, host, port);
+		return result;
+	}
+	
+	public void setFastTickRate(boolean fastTickRate) {
+		tickHandler.setInterval(fastTickRate ? TICK_INTERVAL_FAST : TICK_INTERVAL_SLOW);
+	}
+	
+	private final Runnable tickCb = new Runnable() {
+		public void run() {
+			FLIB.flib_netconn_tick(conn);
+		}
+	};
+	
+	private final SchemeCallback cfgSchemeCb = new SchemeCallback() {
+		public void callback(Pointer context, SchemePtr schemePtr) {
+			sendFromNet(MSG_SCHEME_CHANGED, schemePtr.deref());
+		}
+	};
+	
+	private final MapIntCallback mapChangedCb = new MapIntCallback() {
+		public void callback(Pointer context, MapRecipePtr mapPtr, int updateType) {
+			sendFromNet(MSG_MAP_CHANGED, updateType, mapPtr.deref());
+		}
+	};
+	
+	private final BoolCallback roomChiefStatusCb = new BoolCallback() {
+		public void callback(Pointer context, boolean chief) {
+			sendFromNet(MSG_ROOM_CHIEF_STATUS_CHANGED, chief);
+		}
+	};
+	
+	private final StrCallback scriptChangedCb = new StrCallback() {
+		public void callback(Pointer context, String script) {
+			sendFromNet(MSG_SCRIPT_CHANGED, script);
+		}
+	};
+	
+	private final WeaponsetCallback weaponsetChangedCb = new WeaponsetCallback() {
+		public void callback(Pointer context, WeaponsetPtr weaponsetPtr) {
+			sendFromNet(MSG_WEAPONSET_CHANGED, weaponsetPtr.deref());				
+		}
+	};
+	
+	private final StrCallback lobbyJoinCb = new StrCallback() {
+		public void callback(Pointer context, String name) {
+			sendFromNet(MSG_LOBBY_JOIN, name);
+		}
+	};
+	
+	private final StrStrCallback lobbyLeaveCb = new StrStrCallback() {
+		public void callback(Pointer context, String name, String msg) {
+			sendFromNet(MSG_LOBBY_LEAVE, Pair.create(name, msg));
+		}
+	};
+	
+	private final StrCallback roomJoinCb = new StrCallback() {
+		public void callback(Pointer context, String name) {
+			sendFromNet(MSG_ROOM_JOIN, name);
+		}
+	};
+	private final StrStrCallback roomLeaveCb = new StrStrCallback() {
+		public void callback(Pointer context, String name, String message) {
+			sendFromNet(MSG_ROOM_LEAVE, Pair.create(name, message));
+		}
+	};
+	private final StrStrCallback chatCb = new StrStrCallback() {
+		public void callback(Pointer context, String name, String msg) {
+			sendFromNet(MSG_CHAT, Pair.create(name, msg));
+		}
+	};
+	
+	private final IntStrCallback messageCb = new IntStrCallback() {
+		public void callback(Pointer context, int type, String msg) {
+			sendFromNet(MSG_MESSAGE, type, msg);
+		}
+	};
+	
+	private final RoomCallback roomAddCb = new RoomCallback() {
+		public void callback(Pointer context, RoomPtr roomPtr) {
+			sendFromNet(MSG_ROOM_ADD, roomPtr.deref());
+		}
+	};
+	
+	private final StrRoomCallback roomUpdateCb = new StrRoomCallback() {
+		public void callback(Pointer context, String name, RoomPtr roomPtr) {
+			sendFromNet(MSG_ROOM_UPDATE, Pair.create(name, roomPtr.deref()));
+		}
+	};
+	
+	private final StrCallback roomDeleteCb = new StrCallback() {
+		public void callback(Pointer context, final String name) {
+			sendFromNet(MSG_ROOM_DELETE, name);
+		}
+	};
+	
+	private final RoomListCallback roomlistCb = new RoomListCallback() {
+		public void callback(Pointer context, RoomArrayPtr arg1, int count) {
+			sendFromNet(MSG_ROOMLIST, arg1.getRooms(count));
+		}
+	};
+	
+	private final VoidCallback connectedCb = new VoidCallback() {
+		public void callback(Pointer context) {
+			FLIB.flib_netconn_send_request_roomlist(conn);
+			playerName = FLIB.flib_netconn_get_playername(conn);
+			sendFromNet(MSG_CONNECTED, playerName);
+		}
+	};
+	
+	private final StrCallback passwordRequestCb = new StrCallback() {
+		public void callback(Pointer context, String nickname) {
+			sendFromNet(MSG_PASSWORD_REQUEST, playerName);
+		}
+	};
+	
+	private final BoolCallback enterRoomCb = new BoolCallback() {
+		public void callback(Pointer context, boolean isChief) {
+			sendFromNet(MSG_ENTER_ROOM_FROM_LOBBY, isChief);
+		}
+	};
+	
+	private final IntStrCallback leaveRoomCb = new IntStrCallback() {
+		public void callback(Pointer context, int reason, String message) {
+			sendFromNet(MSG_LEAVE_ROOM, reason, message);
+		}
+	};
+	
+	private final StrBoolCallback readyStateCb = new StrBoolCallback() {
+		public void callback(Pointer context, String player, boolean ready) {
+			sendFromNet(MSG_READYSTATE, Pair.create(player, ready));
+		}
+	};
+	
+	private final TeamCallback teamAddedCb = new TeamCallback() {
+		public void callback(Pointer context, TeamPtr team) {
+			sendFromNet(MSG_TEAM_ADDED, team.deref().team);
+		}
+	};
+	
+	private final StrCallback teamDeletedCb = new StrCallback() {
+		public void callback(Pointer context, String teamName) {
+			sendFromNet(MSG_TEAM_DELETED, teamName);
+		}
+	};
+	
+	private final StrCallback teamAcceptedCb = new StrCallback() {
+		public void callback(Pointer context, String teamName) {
+			sendFromNet(MSG_TEAM_ACCEPTED, teamName);
+		}
+	};
+	
+	private final StrIntCallback teamColorChangedCb = new StrIntCallback() {
+		public void callback(Pointer context, String teamName, int colorIndex) {
+			sendFromNet(MSG_TEAM_COLOR_CHANGED, colorIndex, teamName);
+		}
+	};
+	
+	private final StrIntCallback hogCountChangedCb = new StrIntCallback() {
+		public void callback(Pointer context, String teamName, int hogCount) {
+			sendFromNet(MSG_HOG_COUNT_CHANGED, hogCount, teamName);
+		}
+	};
+	
+	private final BytesCallback engineMessageCb = new BytesCallback() {
+		public void callback(Pointer context, Pointer buffer, NativeLong size) {
+			sendFromNet(MSG_ENGINE_MESSAGE, buffer.getByteArray(0, size.intValue()));
+		}
+	};
+	
+	private final VoidCallback runGameCb = new VoidCallback() {
+		public void callback(Pointer context) {
+			GameSetupPtr configPtr = FLIB.flib_netconn_create_gamesetup(conn);
+			sendFromNet(MSG_RUN_GAME, configPtr.deref());
+			FLIB.flib_gamesetup_destroy(configPtr);
+		}
+	};
+	
+	private void shutdown(boolean error, String message) {
+		if(conn != null) {
+			FLIB.flib_netconn_destroy(conn);
+			conn = null;
+		}
+		tickHandler.stop();
+		toNetHandler.getLooper().quit();
+		sendFromNet(MSG_DISCONNECTED, Pair.create(error, message));
+	}
+	
+	private final IntStrCallback disconnectCb = new IntStrCallback() {
+		public void callback(Pointer context, int reason, String message) {
+			Boolean error = reason != Frontlib.NETCONN_DISCONNECT_NORMAL;
+			String messageForUser = createDisconnectUserMessage(appContext.getResources(), reason, message);
+			shutdown(error, messageForUser);
+		}
+	};
+	
+	private static String createDisconnectUserMessage(Resources res, int reason, String message) {
+		switch(reason) {
+		case Frontlib.NETCONN_DISCONNECT_AUTH_FAILED:
+			return res.getString(R.string.error_auth_failed);
+		case Frontlib.NETCONN_DISCONNECT_CONNLOST:
+			return res.getString(R.string.error_connection_lost);
+		case Frontlib.NETCONN_DISCONNECT_INTERNAL_ERROR:
+			return res.getString(R.string.error_unexpected, message);
+		case Frontlib.NETCONN_DISCONNECT_SERVER_TOO_OLD:
+			return res.getString(R.string.error_server_too_old);
+		default:
+			return message;
+		}
+	}
+	
+	private boolean sendFromNet(FromNetMsgType what, Object obj) {
+		return fromNetHandler.sendMessage(fromNetHandler.obtainMessage(what.ordinal(), obj));
+	}
+	
+	private boolean sendFromNet(FromNetMsgType what, int arg1, Object obj) {
+		return fromNetHandler.sendMessage(fromNetHandler.obtainMessage(what.ordinal(), arg1, 0, obj));
+	}
+	
+	static enum ToNetMsgType {
+		MSG_SEND_NICK,
+		MSG_SEND_PASSWORD,
+		MSG_SEND_QUIT,
+		MSG_SEND_ROOMLIST_REQUEST,
+		MSG_SEND_PLAYER_INFO_REQUEST,
+		MSG_SEND_CHAT,
+		MSG_SEND_TEAMCHAT,
+		MSG_SEND_FOLLOW_PLAYER,
+		MSG_SEND_JOIN_ROOM,
+		MSG_SEND_CREATE_ROOM,
+		MSG_SEND_LEAVE_ROOM,
+		MSG_SEND_KICK,
+		MSG_SEND_ADD_TEAM,
+		MSG_SEND_REMOVE_TEAM,
+		MSG_DISCONNECT,
+		MSG_SEND_TEAM_COLOR_INDEX,
+		MSG_SEND_TEAM_HOG_COUNT,
+		MSG_SEND_ENGINE_MESSAGE,
+		MSG_SEND_ROUND_FINISHED,
+		MSG_SEND_TOGGLE_READY,
+		MSG_SEND_WEAPONSET,
+		MSG_SEND_MAP,
+		MSG_SEND_MAP_NAME,
+		MSG_SEND_MAP_GENERATOR,
+		MSG_SEND_MAP_TEMPLATE,
+		MSG_SEND_MAZE_SIZE,
+		MSG_SEND_MAP_SEED,
+		MSG_SEND_MAP_THEME,
+		MSG_SEND_MAP_DRAWDATA,
+		MSG_SEND_GAMESTYLE,
+		MSG_SEND_SCHEME;
+		
+		static final List<ThreadedNetConnection.ToNetMsgType> values = Collections.unmodifiableList(Arrays.asList(ToNetMsgType.values()));
+	}
+	
+	/**
+	 * Processes messages to the networking system. Runs on a non-main thread.
+	 */
+	@SuppressLint("HandlerLeak")
+	public final class ToNetHandler extends Handler {
+		
+		public ToNetHandler(Looper looper) {
+			super(looper);
+		}
+		
+		@Override
+		public void handleMessage(Message msg) {
+			switch(ToNetMsgType.values.get(msg.what)) {
+			case MSG_SEND_NICK: {
+				FLIB.flib_netconn_send_nick(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_PASSWORD: {
+				FLIB.flib_netconn_send_password(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_QUIT: {
+				FLIB.flib_netconn_send_quit(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_ROOMLIST_REQUEST: {
+				FLIB.flib_netconn_send_request_roomlist(conn);
+				break;
+			}
+			case MSG_SEND_PLAYER_INFO_REQUEST: {
+				FLIB.flib_netconn_send_playerInfo(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_CHAT: {
+				if(FLIB.flib_netconn_send_chat(conn, (String)msg.obj) == 0) {
+					sendFromNet(MSG_CHAT, Pair.create(playerName, (String)msg.obj));
+				}
+				break;
+			}
+			case MSG_SEND_TEAMCHAT: {
+				FLIB.flib_netconn_send_teamchat(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_FOLLOW_PLAYER: {
+				FLIB.flib_netconn_send_playerFollow(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_JOIN_ROOM: {
+				FLIB.flib_netconn_send_joinRoom(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_CREATE_ROOM: {
+				FLIB.flib_netconn_send_createRoom(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_LEAVE_ROOM: {
+				if(FLIB.flib_netconn_send_leaveRoom(conn, (String)msg.obj) == 0) {
+					sendFromNet(MSG_LEAVE_ROOM, -1, "");
+				}
+				break;
+			}
+			case MSG_SEND_KICK: {
+				FLIB.flib_netconn_send_kick(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_ADD_TEAM: {
+				FLIB.flib_netconn_send_addTeam(conn, TeamPtr.createJavaOwned((Team)msg.obj));
+				break;
+			}
+			case MSG_SEND_REMOVE_TEAM: {
+				if(FLIB.flib_netconn_send_removeTeam(conn, (String)msg.obj)==0) {
+					sendFromNet(MSG_TEAM_DELETED, msg.obj);
+				}
+				break;
+			}
+			case MSG_DISCONNECT: {
+				FLIB.flib_netconn_send_quit(conn, (String)msg.obj);
+				shutdown(false, "User quit");
+				break;
+			}
+			case MSG_SEND_TEAM_COLOR_INDEX: {
+				if(FLIB.flib_netconn_send_teamColor(conn, (String)msg.obj, msg.arg1)==0) {
+					sendFromNet(MSG_TEAM_COLOR_CHANGED, msg.arg1, msg.obj);
+				}
+				break;
+			}
+			case MSG_SEND_TEAM_HOG_COUNT: {
+				if(FLIB.flib_netconn_send_teamHogCount(conn, (String)msg.obj, msg.arg1)==0) {
+					sendFromNet(MSG_HOG_COUNT_CHANGED, msg.arg1, msg.obj);
+				}
+				break;
+			}
+			case MSG_SEND_ENGINE_MESSAGE: {
+				byte[] message = (byte[])msg.obj;
+				Memory mem = new Memory(message.length);
+				mem.write(0, message, 0, message.length);
+				FLIB.flib_netconn_send_engineMessage(conn, mem, new NativeLong(message.length));
+				break;
+			}
+			case MSG_SEND_ROUND_FINISHED: {
+				FLIB.flib_netconn_send_roundfinished(conn, (Boolean)msg.obj);
+				break;
+			}
+			case MSG_SEND_TOGGLE_READY: {
+				FLIB.flib_netconn_send_toggleReady(conn);
+				break;
+			}
+			case MSG_SEND_WEAPONSET: {
+				FLIB.flib_netconn_send_weaponset(conn, WeaponsetPtr.createJavaOwned((Weaponset)msg.obj));
+				break;
+			}
+			case MSG_SEND_MAP: {
+				FLIB.flib_netconn_send_map(conn, MapRecipePtr.createJavaOwned((MapRecipe)msg.obj));
+				break;
+			}
+			case MSG_SEND_MAP_NAME: {
+				FLIB.flib_netconn_send_mapName(conn, (String)msg.obj);
+				break;
+			}
+			case MSG_SEND_MAP_GENERATOR: {
+				FLIB.flib_netconn_send_mapGen(conn, msg.arg1);
+				break;
+			}
+			case MSG_SEND_MAP_TEMPLATE: {
+				FLIB.flib_netconn_send_mapTemplate(conn, msg.arg1);
+				break;
+			}
+			case MSG_SEND_MAZE_SIZE: {
+				FLIB.flib_netconn_send_mapMazeSize(conn, msg.arg1);
+				break;
+			}
+			case MSG_SEND_MAP_SEED: {
+				FLIB.flib_netconn_send_mapSeed(conn, (String) msg.obj);
+				break;
+			}
+			case MSG_SEND_MAP_THEME: {
+				FLIB.flib_netconn_send_mapTheme(conn, (String) msg.obj);
+				break;
+			}
+			case MSG_SEND_MAP_DRAWDATA: {
+				byte[] message = (byte[])msg.obj;
+				Memory mem = new Memory(message.length);
+				mem.write(0, message, 0, message.length);
+				FLIB.flib_netconn_send_mapDrawdata(conn, mem, new NativeLong(message.length));
+				break;
+			}
+			case MSG_SEND_GAMESTYLE: {
+				FLIB.flib_netconn_send_script(conn, (String) msg.obj);
+				break;
+			}
+			case MSG_SEND_SCHEME: {
+				FLIB.flib_netconn_send_scheme(conn, SchemePtr.createJavaOwned((Scheme) msg.obj));
+				break;
+			}
+			default: {
+				Log.e("ToNetHandler", "Unknown message type: "+msg.what);
+				break;
+			}
+			}
+		}
+	}
+}
\ No newline at end of file