project_files/frontlib/model/weapon.h
changeset 7177 bf6cf4dd847a
child 7224 5143861c83bd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/frontlib/model/weapon.h	Fri Jun 08 19:52:24 2012 +0200
@@ -0,0 +1,32 @@
+#ifndef MODEL_WEAPON_H_
+#define MODEL_WEAPON_H_
+
+#include "../hwconsts.h"
+
+/**
+ * These values are all in the range 0..9
+ *
+ * For loadout, 9 means inifinite ammo.
+ * For the other setting, 9 might actually be invalid, it's not possible to set more than 8 in the QtFrontend. (TODO)
+ */
+typedef struct {
+	char loadout[WEAPONS_COUNT+1];
+	char crateprob[WEAPONS_COUNT+1];
+	char crateammo[WEAPONS_COUNT+1];
+	char delay[WEAPONS_COUNT+1];
+	char *name;
+} flib_weaponset;
+
+/**
+ * Returns a new weapon set, or NULL on error.
+ * name must not be NULL.
+ *
+ * The new weapon set is pre-filled with default
+ * settings (see hwconsts.h)
+ */
+flib_weaponset *flib_weaponset_create(const char *name);
+flib_weaponset *flib_weaponset_from_ini(const char *filename);
+int flib_weaponset_to_ini(const char *filename, const flib_weaponset *set);
+void flib_weaponset_destroy(flib_weaponset *set);
+
+#endif