share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua
changeset 12933 e65aa3c3d4e6
parent 12901 bdf8e80a97b8
child 13118 1ddb8aac5e30
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Fri Feb 09 06:03:01 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/backstab.lua	Fri Feb 09 07:38:14 2018 +0100
@@ -617,12 +617,12 @@
 end
 
 function SpawnPlatformCrates()
-  SpawnAmmoCrate(2494, 1262, amMine)
-  SpawnAmmoCrate(2574, 1279, amSMine)
-  SpawnAmmoCrate(2575, 1267, amMine)
-  SpawnAmmoCrate(2617, 1259, amSMine)
-  SpawnAmmoCrate(2579, 1254, amMine)
-  SpawnAmmoCrate(2478, 1243, amMine)
+  SpawnSupplyCrate(2494, 1262, amMine)
+  SpawnSupplyCrate(2574, 1279, amSMine)
+  SpawnSupplyCrate(2575, 1267, amMine)
+  SpawnSupplyCrate(2617, 1259, amSMine)
+  SpawnSupplyCrate(2579, 1254, amMine)
+  SpawnSupplyCrate(2478, 1243, amMine)
 end
 
 function AfterWave2DeadAnim()
@@ -847,21 +847,21 @@
 -----------------------------Misc--------------------------------------
 
 function SpawnCrates()
-  SpawnAmmoCrate(0, 0, amDrill)
-  SpawnAmmoCrate(0, 0, amGrenade)
-  SpawnAmmoCrate(0, 0, amBazooka)
-  SpawnAmmoCrate(0, 0, amDynamite)
-  SpawnAmmoCrate(0, 0, amGrenade)
-  SpawnAmmoCrate(0, 0, amMine)
-  SpawnAmmoCrate(0, 0, amShotgun)
-  SpawnAmmoCrate(0, 0, amFlamethrower)
-  SpawnAmmoCrate(0, 0, amMolotov)
-  SpawnAmmoCrate(0, 0, amSMine)
-  SpawnAmmoCrate(0, 0, amMortar)
-  SpawnUtilityCrate(0, 0, amRope)
-  SpawnUtilityCrate(0, 0, amRope)
-  SpawnUtilityCrate(0, 0, amParachute)
-  SpawnUtilityCrate(0, 0, amParachute)
+  SpawnSupplyCrate(0, 0, amDrill)
+  SpawnSupplyCrate(0, 0, amGrenade)
+  SpawnSupplyCrate(0, 0, amBazooka)
+  SpawnSupplyCrate(0, 0, amDynamite)
+  SpawnSupplyCrate(0, 0, amGrenade)
+  SpawnSupplyCrate(0, 0, amMine)
+  SpawnSupplyCrate(0, 0, amShotgun)
+  SpawnSupplyCrate(0, 0, amFlamethrower)
+  SpawnSupplyCrate(0, 0, amMolotov)
+  SpawnSupplyCrate(0, 0, amSMine)
+  SpawnSupplyCrate(0, 0, amMortar)
+  SpawnSupplyCrate(0, 0, amRope)
+  SpawnSupplyCrate(0, 0, amRope)
+  SpawnSupplyCrate(0, 0, amParachute)
+  SpawnSupplyCrate(0, 0, amParachute)
   SetHealth(SpawnHealthCrate(0, 0), 25)
   SetHealth(SpawnHealthCrate(0, 0), 25)
   SetHealth(SpawnHealthCrate(0, 0), 25)