project_files/HedgewarsMobile/Classes/GameInterfaceBridge.h
author koda
Sun, 06 Nov 2011 17:43:57 +0100
changeset 6301 1259736c0134
parent 6266 b02a1e92dba2
child 6321 5a0416e5a6de
permissions -rw-r--r--
engine interaction class refactoring, round 4 or 5, can't remember: this time use the class methods to create an instance object and operates on that, reducing the number of arguments between methods and simplifying memory management

/*
 * Hedgewars-iOS, a Hedgewars port for iOS devices
 * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 * File created on 18/04/2011.
 */


#import <Foundation/Foundation.h>


@interface GameInterfaceBridge : NSObject {
    NSInteger ipcPort;
    UIView *blackView;
}

@property (assign) NSInteger ipcPort;
@property (nonatomic,retain) UIView *blackView;

+(void) startLocalGame:(NSDictionary *)withOptions;
+(void) startSaveGame:(NSString *)atPath;
+(void) startMissionGame:(NSString *)withScript;

@end