QTfrontend/util/SDLInteraction.cpp
Tue, 10 Nov 2015 20:43:13 +0100 sheepluva merge default sdl2transition
Tue, 10 Nov 2015 17:45:14 +0100 sheepluva drop support for SDL 1.2 sdl2transition
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Fri, 08 May 2015 15:36:19 +0200 sheepluva reduce volume a bit more. also fix engine hint
Fri, 08 May 2015 09:16:21 -0400 nemo 50% volume on music to make sheepluva happy
Wed, 28 May 2014 09:05:36 +0400 unc0rr Fix some of issues found by coverity
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Mon, 11 Nov 2013 00:15:20 +0400 unc0rr Frontend builds sdl2transition
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Mon, 24 Dec 2012 12:52:14 -0500 nemo Don't play sounds in chat if sound is disabled, try to prevent sound crashes by checking for audio init failure.
Sat, 24 Nov 2012 00:28:32 +0400 unc0rr Load sounds with the help of physfsrwops library
Sat, 28 Apr 2012 18:56:31 +0200 sheepluva license header year range adjustments
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Mon, 30 Jan 2012 17:32:18 -0500 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
Wed, 18 Jan 2012 01:10:35 +0100 koda little hack for playing less sounds in frontend
Sun, 11 Dec 2011 19:57:04 +0100 koda make sure to stop music before freeing it
Fri, 21 Oct 2011 18:53:36 +0200 sheepluva fix multiplayer page layout, doc/comment fixes
Fri, 21 Oct 2011 17:55:32 +0200 sheepluva fix an include; fix/add comments
Fri, 21 Oct 2011 08:41:21 +0200 sheepluva simplified some stuff I wrote
Fri, 21 Oct 2011 08:03:42 +0200 sheepluva finishing SDLInterface cleanup (wrt audio)
Fri, 21 Oct 2011 07:00:49 +0200 sheepluva moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
less more (0) tip